namespace Server.Items { [Serializable(0, false)] public partial class ShadowDancerLeggings : LeatherLegs { [Constructible] public ShadowDancerLeggings() { ItemID = 0x13D2; Hue = 0x455; SkillBonuses.SetValues(0, SkillName.Stealth, 20.0); SkillBonuses.SetValues(1, SkillName.Stealing, 20.0); } public override int LabelNumber => 1061598; // Shadow Dancer Leggings public override int ArtifactRarity => 11; public override int BasePhysicalResistance => 17; public override int BasePoisonResistance => 18; public override int BaseEnergyResistance => 18; public override int InitMinHits => 255; public override int InitMaxHits => 255; } }