namespace Server.Items { [Serializable(0, false)] public partial class TunicOfFire : ChainChest { [Constructible] public TunicOfFire() { Hue = 0x54F; ArmorAttributes.SelfRepair = 5; Attributes.NightSight = 1; Attributes.ReflectPhysical = 15; } public override int LabelNumber => 1061099; // Tunic of Fire public override int ArtifactRarity => 11; public override int BasePhysicalResistance => 24; public override int BaseFireResistance => 34; public override int InitMinHits => 255; public override int InitMaxHits => 255; } }