namespace Server.Items { [Serializable(0, false)] public partial class VoiceOfTheFallenKing : LeatherGorget { [Constructible] public VoiceOfTheFallenKing() { Hue = 0x76D; Attributes.BonusStr = 8; Attributes.RegenHits = 5; Attributes.RegenStam = 3; } public override int LabelNumber => 1061094; // Voice of the Fallen King public override int ArtifactRarity => 11; public override int BaseColdResistance => 18; public override int BaseEnergyResistance => 18; public override int InitMinHits => 255; public override int InitMaxHits => 255; } }