using System.Collections.Generic; using Server.Targeting; namespace Server.Items { public class KeyRing : Item { public static readonly int MaxKeys = 20; [Constructible] public KeyRing() : base(0x1011) { Weight = 1.0; // They seem to have no weight on OSI ?! Keys = new List(); } public KeyRing(Serial serial) : base(serial) { } public List Keys { get; private set; } public override bool OnDragDrop(Mobile from, Item dropped) { if (!IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1060640); // The item must be in your backpack to use it. return false; } if (!(dropped is Key key) || key.KeyValue == 0) { from.SendLocalizedMessage(501689); // Only non-blank keys can be put on a keyring. return false; } if (Keys.Count >= MaxKeys) { from.SendLocalizedMessage(1008138); // This keyring is full. return false; } Add(key); from.SendLocalizedMessage(501691); // You put the key on the keyring. return true; } public override void OnDoubleClick(Mobile from) { if (!IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1060640); // The item must be in your backpack to use it. return; } from.SendLocalizedMessage(501680); // What do you want to unlock? from.Target = new InternalTarget(this); } public override void OnDelete() { base.OnDelete(); foreach (var key in Keys) { key.Delete(); } Keys.Clear(); } public void Add(Key key) { key.Internalize(); Keys.Add(key); UpdateItemID(); } public void Open(Mobile from) { if (!(Parent is Container cont)) { return; } for (var i = Keys.Count - 1; i >= 0; i--) { var key = Keys[i]; if (!key.Deleted && !cont.TryDropItem(from, key, true)) { break; } Keys.RemoveAt(i); } UpdateItemID(); } public void RemoveKeys(uint keyValue) { for (var i = Keys.Count - 1; i >= 0; i--) { var key = Keys[i]; if (key.KeyValue == keyValue) { key.Delete(); Keys.RemoveAt(i); } } UpdateItemID(); } public bool ContainsKey(uint keyValue) { foreach (var key in Keys) { if (key.KeyValue == keyValue) { return true; } } return false; } private void UpdateItemID() { if (Keys.Count < 1) { ItemID = 0x1011; } else if (Keys.Count < 3) { ItemID = 0x1769; } else if (Keys.Count < 5) { ItemID = 0x176A; } else { ItemID = 0x176B; } } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version writer.Write(Keys); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadEncodedInt(); Keys = reader.ReadEntityList(); } private class InternalTarget : Target { private readonly KeyRing m_KeyRing; public InternalTarget(KeyRing keyRing) : base(-1, false, TargetFlags.None) => m_KeyRing = keyRing; protected override void OnTarget(Mobile from, object targeted) { if (m_KeyRing.Deleted || !m_KeyRing.IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1060640); // The item must be in your backpack to use it. return; } if (m_KeyRing == targeted) { m_KeyRing.Open(from); from.SendLocalizedMessage(501685); // You open the keyring. } else if (targeted is ILockable o) { foreach (var key in m_KeyRing.Keys) { if (key.UseOn(from, o)) { return; } } from.SendLocalizedMessage(1008140); // You do not have a key for that. } else { from.SendLocalizedMessage(501666); // You can't unlock that! } } } } }