using System; using System.Collections.Generic; using Server.ContextMenus; using Server.Gumps; using Server.Mobiles; using Server.Multis; using Server.Network; using Server.Prompts; namespace Server.Items { public class PlayerBBSouth : BasePlayerBB { [Constructible] public PlayerBBSouth() : base(0x2311) => Weight = 15.0; public PlayerBBSouth(Serial serial) : base(serial) { } public override int LabelNumber => 1062421; // bulletin board (south) public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); } } public class PlayerBBEast : BasePlayerBB { [Constructible] public PlayerBBEast() : base(0x2312) => Weight = 15.0; public PlayerBBEast(Serial serial) : base(serial) { } public override int LabelNumber => 1062420; // bulletin board (east) public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); } } public abstract class BasePlayerBB : Item, ISecurable { public BasePlayerBB(int itemID) : base(itemID) { Messages = new List(); Level = SecureLevel.Anyone; } public BasePlayerBB(Serial serial) : base(serial) { } public List Messages { get; private set; } public PlayerBBMessage Greeting { get; set; } [CommandProperty(AccessLevel.GameMaster)] public string Title { get; set; } [CommandProperty(AccessLevel.GameMaster)] public SecureLevel Level { get; set; } public override void GetContextMenuEntries(Mobile from, List list) { base.GetContextMenuEntries(from, list); SetSecureLevelEntry.AddTo(from, this, list); } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(1); writer.Write((int)Level); writer.Write(Title); if (Greeting != null) { writer.Write(true); Greeting.Serialize(writer); } else { writer.Write(false); } writer.WriteEncodedInt(Messages.Count); for (var i = 0; i < Messages.Count; ++i) { Messages[i].Serialize(writer); } } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); switch (version) { case 1: { Level = (SecureLevel)reader.ReadInt(); goto case 0; } case 0: { if (version < 1) { Level = SecureLevel.Anyone; } Title = reader.ReadString(); if (reader.ReadBool()) { Greeting = new PlayerBBMessage(reader); } var count = reader.ReadEncodedInt(); Messages = new List(count); for (var i = 0; i < count; ++i) { Messages.Add(new PlayerBBMessage(reader)); } break; } } } public static bool CheckAccess(BaseHouse house, Mobile from) { if (house.Public || !house.IsAosRules) { return !house.IsBanned(from); } return house.HasAccess(from); } public override void OnDoubleClick(Mobile from) { var house = BaseHouse.FindHouseAt(this); if (house?.HasLockedDownItem(this) != true) { from.SendLocalizedMessage(1062396); // This bulletin board must be locked down in a house to be usable. } else if (!from.InRange(GetWorldLocation(), 2) || !from.InLOS(this)) { from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that. } else if (CheckAccess(house, from)) { from.SendGump(new PlayerBBGump(from, house, this, 0)); } } public class PostPrompt : Prompt { private readonly BasePlayerBB m_Board; private readonly bool m_Greeting; private readonly BaseHouse m_House; private readonly int m_Page; public PostPrompt(int page, BaseHouse house, BasePlayerBB board, bool greeting) { m_Page = page; m_House = house; m_Board = board; m_Greeting = greeting; } public override void OnCancel(Mobile from) { OnResponse(from, ""); } public override void OnResponse(Mobile from, string text) { var page = m_Page; var house = m_House; var board = m_Board; if (house?.HasLockedDownItem(board) != true) { from.SendLocalizedMessage(1062396); // This bulletin board must be locked down in a house to be usable. return; } if (!from.InRange(board.GetWorldLocation(), 2) || !from.InLOS(board)) { from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that. return; } if (!CheckAccess(house, from)) { from.SendLocalizedMessage(1062398); // You are not allowed to post to this bulletin board. return; } if (m_Greeting && !house.IsOwner(from)) { return; } text = text.Trim(); if (text.Length > 255) { text = text[..255]; } if (text.Length > 0) { var message = new PlayerBBMessage(Core.Now, from, text); if (m_Greeting) { board.Greeting = message; } else { board.Messages.Add(message); if (board.Messages.Count > 50) { board.Messages.RemoveAt(0); if (page > 0) { --page; } } } } from.SendGump(new PlayerBBGump(from, house, board, page)); } } public class SetTitlePrompt : Prompt { private readonly BasePlayerBB m_Board; private readonly BaseHouse m_House; private readonly int m_Page; public SetTitlePrompt(int page, BaseHouse house, BasePlayerBB board) { m_Page = page; m_House = house; m_Board = board; } public override void OnCancel(Mobile from) { OnResponse(from, ""); } public override void OnResponse(Mobile from, string text) { var page = m_Page; var house = m_House; var board = m_Board; if (house?.HasLockedDownItem(board) != true) { from.SendLocalizedMessage(1062396); // This bulletin board must be locked down in a house to be usable. return; } if (!from.InRange(board.GetWorldLocation(), 2) || !from.InLOS(board)) { from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that. return; } if (!CheckAccess(house, from)) { from.SendLocalizedMessage(1062398); // You are not allowed to post to this bulletin board. return; } text = text.Trim(); if (text.Length > 255) { text = text[..255]; } if (text.Length > 0) { board.Title = text; } from.SendGump(new PlayerBBGump(from, house, board, page)); } } } public class PlayerBBMessage { public PlayerBBMessage(DateTime time, Mobile poster, string message) { Time = time; Poster = poster; Message = message; } public PlayerBBMessage(IGenericReader reader) { var version = reader.ReadEncodedInt(); switch (version) { case 0: { Time = reader.ReadDateTime(); Poster = reader.ReadEntity(); Message = reader.ReadString(); break; } } } [CommandProperty(AccessLevel.GameMaster)] public DateTime Time { get; set; } [CommandProperty(AccessLevel.GameMaster)] public Mobile Poster { get; set; } [CommandProperty(AccessLevel.GameMaster)] public string Message { get; set; } public void Serialize(IGenericWriter writer) { writer.WriteEncodedInt(0); // version writer.Write(Time); writer.Write(Poster); writer.Write(Message); } } public class PlayerBBGump : Gump { private const int LabelColor = 0x7FFF; private const int LabelHue = 1153; private readonly BasePlayerBB m_Board; private readonly Mobile m_From; private readonly BaseHouse m_House; private readonly int m_Page; public PlayerBBGump(Mobile from, BaseHouse house, BasePlayerBB board, int page) : base(50, 10) { from.CloseGump(); m_Page = page; m_From = from; m_House = house; m_Board = board; AddPage(0); AddImage(30, 30, 5400); AddButton(393, 145, 2084, 2084, 4); // Scroll up AddButton(390, 371, 2085, 2085, 5); // Scroll down AddButton(32, 183, 5412, 5413, 1); // Post message if (house.IsOwner(from)) { AddButton(63, 90, 5601, 5605, 2); AddHtmlLocalized(81, 89, 230, 20, 1062400, LabelColor); // Set title AddButton(63, 109, 5601, 5605, 3); AddHtmlLocalized(81, 108, 230, 20, 1062401, LabelColor); // Post greeting } var title = board.Title; if (title != null) { AddHtml(183, 68, 180, 23, title); } AddHtmlLocalized(385, 89, 60, 20, 1062409, LabelColor); // Post AddLabel(440, 89, LabelHue, page.ToString()); AddLabel(455, 89, LabelHue, "/"); AddLabel(470, 89, LabelHue, board.Messages.Count.ToString()); var message = board.Greeting; if (page >= 1 && page <= board.Messages.Count) { message = board.Messages[page - 1]; } AddImageTiled(150, 220, 240, 1, 2700); // Separator AddHtmlLocalized(150, 180, 100, 20, 1062405, 16715); // Posted On: AddHtmlLocalized(150, 200, 100, 20, 1062406, 16715); // Posted By: if (message != null) { AddHtml(255, 180, 150, 20, message.Time.ToString("yyyy-MM-dd HH:mm:ss")); var poster = message.Poster; var name = (poster?.Name?.Trim()).DefaultIfNullOrEmpty("Someone"); AddHtml(255, 200, 150, 20, name); AddHtml(150, 240, 250, 100, message.Message ?? ""); if (message != board.Greeting && house.IsOwner(from)) { AddButton(130, 395, 1209, 1210, 6); AddHtmlLocalized(150, 393, 150, 20, 1062410, LabelColor); // Banish Poster AddButton(310, 395, 1209, 1210, 7); AddHtmlLocalized(330, 393, 150, 20, 1062411, LabelColor); // Delete Message } if (from.AccessLevel >= AccessLevel.GameMaster) { AddButton(135, 242, 1209, 1210, 8); // Post props } } } public override void OnResponse(NetState sender, RelayInfo info) { var page = m_Page; var from = m_From; var house = m_House; var board = m_Board; if (house?.HasLockedDownItem(board) != true) { from.SendLocalizedMessage(1062396); // This bulletin board must be locked down in a house to be usable. return; } if (!from.InRange(board.GetWorldLocation(), 2) || !from.InLOS(board)) { from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that. return; } if (!BasePlayerBB.CheckAccess(house, from)) { from.SendLocalizedMessage(1062398); // You are not allowed to post to this bulletin board. return; } switch (info.ButtonID) { case 1: // Post message { from.Prompt = new BasePlayerBB.PostPrompt(page, house, board, false); from.SendLocalizedMessage(1062397); // Please enter your message: break; } case 2: // Set title { if (house.IsOwner(from)) { from.Prompt = new BasePlayerBB.SetTitlePrompt(page, house, board); from.SendLocalizedMessage(1062402); // Enter new title: } break; } case 3: // Post greeting { if (house.IsOwner(from)) { from.Prompt = new BasePlayerBB.PostPrompt(page, house, board, true); from.SendLocalizedMessage(1062404); // Enter new greeting (this will always be the first post): } break; } case 4: // Scroll up { if (page == 0) { page = board.Messages.Count; } else { page -= 1; } from.SendGump(new PlayerBBGump(from, house, board, page)); break; } case 5: // Scroll down { page += 1; page %= board.Messages.Count + 1; from.SendGump(new PlayerBBGump(from, house, board, page)); break; } case 6: // Banish poster { if (house.IsOwner(from)) { if (page >= 1 && page <= board.Messages.Count) { var message = board.Messages[page - 1]; var poster = message.Poster; if (poster == null) { from.SendGump(new PlayerBBGump(from, house, board, page)); return; } if (poster.AccessLevel > AccessLevel.Player && from.AccessLevel <= poster.AccessLevel) { from.SendLocalizedMessage(501354); // Uh oh...a bigger boot may be required. } else if (house.IsFriend(poster)) { from.SendLocalizedMessage( 1060750 ); // That person is a friend, co-owner, or owner of this house, and therefore cannot be banished! } else if (poster is PlayerVendor) { from.SendLocalizedMessage(501351); // You cannot eject a vendor. } else if (house.Bans.Count >= BaseHouse.MaxBans) { from.SendLocalizedMessage(501355); // The ban limit for this house has been reached! } else if (house.IsBanned(poster)) { from.SendLocalizedMessage(501356); // This person is already banned! } else if (poster is BaseCreature creature && creature.NoHouseRestrictions) { from.SendLocalizedMessage(1062040); // You cannot ban that. } else { if (!house.Bans.Contains(poster)) { house.Bans.Add(poster); } from.SendLocalizedMessage(1062417); // That person has been banned from this house. if (house.IsInside(poster) && !BasePlayerBB.CheckAccess(house, poster)) { poster.MoveToWorld(house.BanLocation, house.Map); } } } from.SendGump(new PlayerBBGump(from, house, board, page)); } break; } case 7: // Delete message { if (house.IsOwner(from)) { if (page >= 1 && page <= board.Messages.Count) { board.Messages.RemoveAt(page - 1); } from.SendGump(new PlayerBBGump(from, house, board, 0)); } break; } case 8: // Post props { if (from.AccessLevel >= AccessLevel.GameMaster) { var message = board.Greeting; if (page >= 1 && page <= board.Messages.Count) { message = board.Messages[page - 1]; } from.SendGump(new PlayerBBGump(from, house, board, page)); from.SendGump(new PropertiesGump(from, message)); } break; } } } } }