namespace Server.Items { public class QuiverOfBlight : ElvenQuiver { [Constructible] public QuiverOfBlight() => Hue = 0x4F3; public QuiverOfBlight(Serial serial) : base(serial) { } public override int LabelNumber => 1073111; // Quiver of Blight public override void AlterBowDamage( out int phys, out int fire, out int cold, out int pois, out int nrgy, out int chaos, out int direct ) { phys = fire = nrgy = chaos = direct = 0; cold = pois = 50; } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.WriteEncodedInt(0); // version } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadEncodedInt(); } } }