namespace Server.Items { [Serializable(0, false)] public partial class AxeOfTheHeavens : DoubleAxe { [Constructible] public AxeOfTheHeavens() { Hue = 0x4D5; WeaponAttributes.HitLightning = 50; Attributes.AttackChance = 15; Attributes.DefendChance = 15; Attributes.WeaponDamage = 50; } public override int LabelNumber => 1061106; // Axe of the Heavens public override int ArtifactRarity => 11; public override int InitMinHits => 255; public override int InitMaxHits => 255; } }