namespace Server.Items { [Serializable(0, false)] public partial class BladeOfInsanity : Katana { [Constructible] public BladeOfInsanity() { Hue = 0x76D; WeaponAttributes.HitLeechStam = 100; Attributes.RegenStam = 2; Attributes.WeaponSpeed = 30; Attributes.WeaponDamage = 50; } public override int LabelNumber => 1061088; // Blade of Insanity public override int ArtifactRarity => 11; public override int InitMinHits => 255; public override int InitMaxHits => 255; } }