namespace Server.Items { [Serializable(0, false)] public partial class BladeOfTheRighteous : Longsword { [Constructible] public BladeOfTheRighteous() { Hue = 0x47E; // Slayer = SlayerName.DaemonDismissal; Slayer = SlayerName.Exorcism; WeaponAttributes.HitLeechHits = 50; WeaponAttributes.UseBestSkill = 1; Attributes.BonusHits = 10; Attributes.WeaponDamage = 50; } public override int LabelNumber => 1061107; // Blade of the Righteous public override int ArtifactRarity => 10; public override int InitMinHits => 255; public override int InitMaxHits => 255; } }