namespace Server.Items { [Serializable(0, false)] public partial class BoneCrusher : WarMace { [Constructible] public BoneCrusher() { ItemID = 0x1406; Hue = 0x60C; WeaponAttributes.HitLowerDefend = 50; Attributes.BonusStr = 10; Attributes.WeaponDamage = 75; } public override int LabelNumber => 1061596; // Bone Crusher public override int ArtifactRarity => 11; public override int InitMinHits => 255; public override int InitMaxHits => 255; } }