namespace Server.Items { [Serializable(0, false)] public partial class LegacyOfTheDreadLord : Bardiche { [Constructible] public LegacyOfTheDreadLord() { Hue = 0x676; Attributes.SpellChanneling = 1; Attributes.CastRecovery = 3; Attributes.WeaponSpeed = 30; Attributes.WeaponDamage = 50; } public override int LabelNumber => 1060860; // Legacy of the Dread Lord public override int ArtifactRarity => 10; public override int InitMinHits => 255; public override int InitMaxHits => 255; } }