namespace Server.Items { [Serializable(0, false)] public partial class TheBeserkersMaul : Maul { [Constructible] public TheBeserkersMaul() { Hue = 0x21; Attributes.WeaponSpeed = 75; Attributes.WeaponDamage = 50; } public override int LabelNumber => 1061108; // The Berserker's Maul public override int ArtifactRarity => 11; public override int InitMinHits => 255; public override int InitMaxHits => 255; } }