using Server.Items; using Server.Misc; namespace Server.Mobiles { public class OrcCaptain : BaseCreature { [Constructible] public OrcCaptain() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { Name = NameList.RandomName("orc"); Body = 7; BaseSoundID = 0x45A; SetStr(111, 145); SetDex(101, 135); SetInt(86, 110); SetHits(67, 87); SetDamage(5, 15); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 30, 35); SetResistance(ResistanceType.Fire, 10, 20); SetResistance(ResistanceType.Cold, 15, 25); SetResistance(ResistanceType.Poison, 5, 10); SetResistance(ResistanceType.Energy, 5, 10); SetSkill(SkillName.MagicResist, 70.1, 85.0); SetSkill(SkillName.Swords, 70.1, 95.0); SetSkill(SkillName.Tactics, 85.1, 100.0); Fame = 2500; Karma = -2500; VirtualArmor = 34; // TODO: Skull? PackItem( Utility.Random(7) switch { 0 => new Arrow(), 1 => new Lockpick(), 2 => new Shaft(), 3 => new Ribs(), 4 => new Bandage(), 5 => new BeverageBottle(BeverageType.Wine), _ => new Jug(BeverageType.Cider) // 6 } ); if (Core.AOS) { PackItem(Loot.RandomNecromancyReagent()); } } public OrcCaptain(Serial serial) : base(serial) { } public override string CorpseName => "an orcish corpse"; public override InhumanSpeech SpeechType => InhumanSpeech.Orc; public override bool CanRummageCorpses => true; public override int Meat => 1; public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs; public override void OnDeath(Container c) { base.OnDeath(c); // TODO: Check drop rate if (Utility.RandomDouble() < 0.05) { c.DropItem(new StoutWhip()); } } public override void GenerateLoot() { AddLoot(LootPack.Meager, 2); } public override bool IsEnemy(Mobile m) { if (m.Player && m.FindItemOnLayer(Layer.Helm) is OrcishKinMask) { return false; } return base.IsEnemy(m); } public override void AggressiveAction(Mobile aggressor, bool criminal) { base.AggressiveAction(aggressor, criminal); var item = aggressor.FindItemOnLayer(Layer.Helm); if (item is OrcishKinMask) { AOS.Damage(aggressor, 50, 0, 100, 0, 0, 0); item.Delete(); aggressor.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head); aggressor.PlaySound(0x307); } } public override void Serialize(IGenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(IGenericReader reader) { base.Deserialize(reader); var version = reader.ReadInt(); } } }