using System.Text.Json; using Server.Json; using Server.Spells.Sixth; namespace Server.Regions { public class MondainRegion : NoTravelSpellsAllowedRegion { public MondainRegion(DynamicJson json, JsonSerializerOptions options) : base(json, options) { } public override bool OnBeginSpellCast(Mobile m, ISpell s) { if (m.Player && s is MarkSpell) { m.SendLocalizedMessage(501802); // Thy spell doth not appear to work... return false; } return base.OnBeginSpellCast(m, s); } } }