using System; using System.Collections.Generic; using System.Linq; using Server.Engines.PartySystem; using Server.Spells.Second; using Server.Targeting; namespace Server.Spells.Fourth { public class ArchProtectionSpell : MagerySpell, ISpellTargetingPoint3D { private static readonly SpellInfo m_Info = new( "Arch Protection", "Vas Uus Sanct", Core.AOS ? 239 : 215, 9011, Reagent.Garlic, Reagent.Ginseng, Reagent.MandrakeRoot, Reagent.SulfurousAsh ); private static readonly Dictionary _Table = new(); public ArchProtectionSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info) { } public override SpellCircle Circle => SpellCircle.Fourth; public void Target(IPoint3D p) { if (!Caster.CanSee(p)) { Caster.SendLocalizedMessage(500237); // Target can not be seen. } else if (CheckSequence()) { SpellHelper.Turn(Caster, p); SpellHelper.GetSurfaceTop(ref p); var loc = new Point3D(p); if (!Core.AOS) { Effects.PlaySound(loc, Caster.Map, 0x299); } if (Caster.Map == null) { FinishSequence(); return; } var targets = Caster.Map.GetMobilesInRange(loc, Core.AOS ? 2 : 3) .Where(m => Caster.CanBeBeneficial(m, false)); if (Core.AOS) { var party = Party.Get(Caster); foreach (var m in targets) { if (m == Caster || party?.Contains(m) == true) { Caster.DoBeneficial(m); ProtectionSpell.Toggle(Caster, m); } } } else { var val = (int)(Caster.Skills.Magery.Value / 10.0 + 1); foreach (var m in targets) { if (m.BeginAction()) { Caster.DoBeneficial(m); m.VirtualArmorMod += val; AddEntry(m, val); new InternalTimer(m, Caster).Start(); m.FixedParticles(0x375A, 9, 20, 5027, EffectLayer.Waist); m.PlaySound(0x1F7); } } } } FinishSequence(); } public override void OnCast() { Caster.Target = new SpellTargetPoint3D(this, TargetFlags.None, Core.ML ? 10 : 12); } private static void AddEntry(Mobile m, int v) { _Table[m] = v; } public static void RemoveEntry(Mobile m) { if (_Table.Remove(m, out var v)) { m.EndAction(); m.VirtualArmorMod -= Math.Min(v, m.VirtualArmorMod); } } private class InternalTimer : Timer { private readonly Mobile m_Owner; public InternalTimer(Mobile target, Mobile caster) : base(TimeSpan.FromSeconds(0)) { var time = caster.Skills.Magery.Value * 1.2; if (time > 144) { time = 144; } Delay = TimeSpan.FromSeconds(time); m_Owner = target; } protected override void OnTick() { RemoveEntry(m_Owner); } } } }