using System; using System.Collections; using Server; namespace Server.Mobiles { public class Miller : BaseVendor { private ArrayList m_SBInfos = new ArrayList(); protected override ArrayList SBInfos{ get { return m_SBInfos; } } [Constructable] public Miller() : base( "the miller" ) { } public override void InitSBInfo() { m_SBInfos.Add( new SBMiller() ); } public Miller( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }