using System; using System.Collections; using System.Collections.Generic; using Server.Factions; using Server.Gumps; using Server.Mobiles; using Server.Network; using Server.Targeting; using Server.Text; namespace Server.Engines.ConPVP { public class ConfirmSignupGump : Gump { private const int BlackColor32 = 0x000008; private const int LabelColor32 = 0xFFFFFF; private readonly Mobile m_From; private readonly List m_Players; private readonly Mobile m_Registrar; private readonly Tournament m_Tournament; public override bool Singleton => true; public ConfirmSignupGump(Mobile from, Mobile registrar, Tournament tourney, List players) : base(50, 50) { m_From = from; m_Registrar = registrar; m_Tournament = tourney; m_Players = players; var gumps = m_From.GetGumps(); gumps.Close(); gumps.Close(); gumps.Close(); var ruleset = tourney.Ruleset; var basedef = ruleset.Base; var height = 185 + 60 + 12; var changes = 0; BitArray defs; if (ruleset.Flavors.Count > 0) { defs = new BitArray(basedef.Options); for (var i = 0; i < ruleset.Flavors.Count; ++i) { defs.Or(ruleset.Flavors[i].Options); } height += ruleset.Flavors.Count * 18; } else { defs = basedef.Options; } var opts = ruleset.Options; for (var i = 0; i < opts.Length; ++i) { if (defs[i] != opts[i]) { ++changes; } } height += changes * 22; height += 10 + 22 + 25 + 25; if (tourney.PlayersPerParticipant > 1) { height += 36 + tourney.PlayersPerParticipant * 20; } Closable = false; AddPage(0); // AddBackground( 0, 0, 400, 220, 9150 ); AddBackground(1, 1, 398, height, 3600); // AddBackground( 16, 15, 369, 189, 9100 ); AddImageTiled(16, 15, 369, height - 29, 3604); AddAlphaRegion(16, 15, 369, height - 29); AddImage(215, -43, 0xEE40); // AddImage( 330, 141, 0x8BA ); using var sb = new ValueStringBuilder(stackalloc char[64]); if (tourney.TourneyType == TourneyType.FreeForAll) { sb.Append("FFA"); } else if (tourney.TourneyType == TourneyType.RandomTeam) { sb.Append($"{tourney.ParticipantsPerMatch}-Team"); } else if (tourney.TourneyType == TourneyType.Faction) { sb.Append($"{tourney.ParticipantsPerMatch}-Team Faction"); } else if (tourney.TourneyType == TourneyType.RedVsBlue) { sb.Append("Red v Blue"); } else { for (var i = 0; i < tourney.ParticipantsPerMatch; ++i) { if (sb.Length > 0) { sb.Append('v'); } sb.Append(tourney.PlayersPerParticipant); } } if (tourney.EventController != null) { sb.Append($" {tourney.EventController.Title}"); } sb.Append(" Tournament Signup"); AddBorderedText(22, 22, 294, 20, sb.AsSpan().Center(), LabelColor32, BlackColor32); AddBorderedText( 22, 50, 294, 40, "You have requested to join the tournament. Do you accept the rules?", 0xB0C868, BlackColor32 ); AddImageTiled(32, 88, 264, 1, 9107); AddImageTiled(42, 90, 264, 1, 9157); var y = 100; var groupText = tourney.GroupType switch { GroupingType.HighVsLow => "High vs Low", GroupingType.Nearest => "Closest opponent", GroupingType.Random => "Random", _ => null }; AddBorderedText(35, y, 190, 20, $"Grouping: {groupText}", LabelColor32, BlackColor32); y += 20; var tieText = tourney.TieType switch { TieType.Random => "Random", TieType.Highest => "Highest advances", TieType.Lowest => "Lowest advances", TieType.FullAdvancement => tourney.ParticipantsPerMatch == 2 ? "Both advance" : "Everyone advances", TieType.FullElimination => tourney.ParticipantsPerMatch == 2 ? "Both eliminated" : "Everyone eliminated", _ => null }; AddBorderedText(35, y, 190, 20, $"Tiebreaker: {tieText}", LabelColor32, BlackColor32); y += 20; string sdText; if (tourney.SuddenDeath > TimeSpan.Zero) { sdText = tourney.SuddenDeathRounds > 0 ? $"Sudden Death: {(int)tourney.SuddenDeath.TotalMinutes}:{tourney.SuddenDeath.Seconds:D2} (first {tourney.SuddenDeathRounds} rounds)" : $"Sudden Death: {(int)tourney.SuddenDeath.TotalMinutes}:{tourney.SuddenDeath.Seconds:D2} (all rounds)"; } else { sdText = "Sudden Death: Off"; } AddBorderedText(35, y, 240, 20, sdText, LabelColor32, BlackColor32); y += 20; y += 6; AddImageTiled(32, y - 1, 264, 1, 9107); AddImageTiled(42, y + 1, 264, 1, 9157); y += 6; AddBorderedText(35, y, 190, 20, $"Ruleset: {basedef.Title}", LabelColor32, BlackColor32); y += 20; for (var i = 0; i < ruleset.Flavors.Count; ++i, y += 18) { AddBorderedText(35, y, 190, 20, $" + {ruleset.Flavors[i].Title}", LabelColor32, BlackColor32); } y += 4; if (changes > 0) { AddBorderedText(35, y, 190, 20, "Modifications:", LabelColor32, BlackColor32); y += 20; for (var i = 0; i < opts.Length; ++i) { if (defs[i] != opts[i]) { var name = ruleset.Layout.FindByIndex(i); if (name != null) // sanity { AddImage(35, y, opts[i] ? 0xD3 : 0xD2); AddBorderedText(60, y, 165, 22, name, LabelColor32, BlackColor32); } y += 22; } } } else { AddBorderedText(35, y, 190, 20, "Modifications: None", LabelColor32, BlackColor32); y += 20; } if (tourney.PlayersPerParticipant > 1) { y += 8; AddImageTiled(32, y - 1, 264, 1, 9107); AddImageTiled(42, y + 1, 264, 1, 9157); y += 8; AddBorderedText(35, y, 190, 20, "Your Team", LabelColor32, BlackColor32); y += 20; for (var i = 0; i < players.Count; ++i, y += 20) { if (i == 0) { AddImage(35, y, 0xD2); } else { AddGoldenButton(35, y, 1 + i); } AddBorderedText(60, y, 200, 20, players[i].Name, LabelColor32, BlackColor32); } for (var i = players.Count; i < tourney.PlayersPerParticipant; ++i, y += 20) { if (i == 0) { AddImage(35, y, 0xD2); } else { AddGoldenButton(35, y, 1 + i); } AddBorderedText(60, y, 200, 20, "(Empty)", LabelColor32, BlackColor32); } } y += 8; AddImageTiled(32, y - 1, 264, 1, 9107); AddImageTiled(42, y + 1, 264, 1, 9157); y += 8; AddRadio(24, y, 9727, 9730, true, 1); AddBorderedText(60, y + 5, 250, 20, "Yes, I wish to join the tournament.", LabelColor32, BlackColor32); y += 35; AddRadio(24, y, 9727, 9730, false, 2); AddBorderedText(60, y + 5, 250, 20, "No, I do not wish to join.", LabelColor32, BlackColor32); y += 35; y -= 3; AddButton(314, y, 247, 248, 1); } private void AddBorderedText(int x, int y, int width, int height, string text, int color, int borderColor) { AddColoredText(x - 1, y - 1, width, height, text, borderColor); AddColoredText(x - 1, y + 1, width, height, text, borderColor); AddColoredText(x + 1, y - 1, width, height, text, borderColor); AddColoredText(x + 1, y + 1, width, height, text, borderColor); AddColoredText(x, y, width, height, text, color); } private void AddColoredText(int x, int y, int width, int height, string text, int color) { AddHtml(x, y, width, height, color == 0 ? text : text.Color(color)); } public void AddGoldenButton(int x, int y, int bid) { AddButton(x, y, 0xD2, 0xD2, bid); AddButton(x + 3, y + 3, 0xD8, 0xD8, bid); } public override void OnResponse(NetState sender, in RelayInfo info) { if (info.ButtonID == 1 && info.IsSwitched(1)) { var tourney = m_Tournament; var from = m_From; switch (tourney.Stage) { case TournamentStage.Fighting: { if (m_Registrar != null) { if (m_Tournament.HasParticipant(from)) { m_Registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "Excuse me? You are already signed up.", from.NetState ); } else { m_Registrar.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "The tournament has already begun. You are too late to signup now.", from.NetState ); } } break; } case TournamentStage.Inactive: { m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "The tournament is closed.", from.NetState ); break; } case TournamentStage.Signup: { if (m_Players.Count != tourney.PlayersPerParticipant) { m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "You have not yet chosen your team.", from.NetState ); m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); break; } var ladder = Ladder.Instance; for (var i = 0; i < m_Players.Count; ++i) { var mob = m_Players[i]; var entry = ladder?.Find(mob); if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement) { if (m_Registrar != null) { if (mob == from) { m_Registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "You have not yet proven yourself a worthy dueler.", from.NetState ); } else { m_Registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, $"{mob.Name} has not yet proven themselves a worthy dueler.", from.NetState ); } } m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); return; } if (tourney.IsFactionRestricted && Faction.Find(mob) == null) { m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "Only those who have declared their faction allegiance may participate.", from.NetState ); m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); return; } if (tourney.HasParticipant(mob)) { if (m_Registrar != null) { if (mob == from) { m_Registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "You have already entered this tournament.", from.NetState ); } else { m_Registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, $"{mob.Name} has already entered this tournament.", from.NetState ); } } m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); return; } if (mob is PlayerMobile mobile && mobile.DuelContext != null) { if (mob == from) { m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x35, false, "You are already assigned to a duel. You must yield it before joining this tournament.", from.NetState ); } else { m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x35, false, $"{mobile.Name} is already assigned to a duel. They must yield it before joining this tournament.", from.NetState ); } m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); return; } } if (m_Registrar != null) { string fmt; if (tourney.PlayersPerParticipant == 1) { fmt = "As you say m'{0}. I've written your name to the bracket. The tournament will begin {1}."; } else if (tourney.PlayersPerParticipant == 2) { fmt = "As you wish m'{0}. The tournament will begin {1}, but first you must name your partner."; } else { fmt = "As you wish m'{0}. The tournament will begin {1}, but first you must name your team."; } string timeUntil; var minutesUntil = (int)Math.Round( (tourney.SignupStart + tourney.SignupPeriod - Core.Now) .TotalMinutes ); if (minutesUntil == 0) { timeUntil = "momentarily"; } else { timeUntil = $"in {minutesUntil} minute{(minutesUntil == 1 ? "" : "s")}"; } m_Registrar.PrivateOverheadMessage( MessageType.Regular, 0x35, false, string.Format(fmt, from.Female ? "Lady" : "Lord", timeUntil), from.NetState ); } var part = new TourneyParticipant(from); part.Players.Clear(); part.Players.AddRange(m_Players); tourney.Participants.Add(part); break; } } } else if (info.ButtonID > 1) { var index = info.ButtonID - 1; if (index > 0 && index < m_Players.Count) { m_Players.RemoveAt(index); m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); } else if (m_Players.Count < m_Tournament.PlayersPerParticipant) { m_From.BeginTarget(12, false, TargetFlags.None, AddPlayer_OnTarget); m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); } } } private void AddPlayer_OnTarget(Mobile from, object obj) { if (obj is not Mobile mob || mob == from) { m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "Excuse me?", from.NetState ); } else if (!mob.Player) { m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); if (mob.Body.IsHuman) { mob.SayTo(from, 1005443); // Nay, I would rather stay here and watch a nail rust. } else { mob.SayTo(from, 1005444); // The creature ignores your offer. } } else if (AcceptDuelGump.IsIgnored(mob, from) || mob.Blessed) { m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "They ignore your invitation.", from.NetState ); } else { if (mob is not PlayerMobile pm) { return; } if (pm.DuelContext != null) { m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "They are already assigned to another duel.", from.NetState ); } else if (mob.HasGump()) { m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "They have already been offered a partnership.", from.NetState ); } else if (mob.HasGump()) { m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "They are already trying to join this tournament.", from.NetState ); } else if (m_Players.Contains(mob)) { m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "You have already named them as a team member.", from.NetState ); } else if (m_Tournament.HasParticipant(mob)) { m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "They have already entered this tournament.", from.NetState ); } else if (m_Players.Count >= m_Tournament.PlayersPerParticipant) { m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x22, false, "Your team is full.", from.NetState ); } else { m_From.SendGump(new ConfirmSignupGump(m_From, m_Registrar, m_Tournament, m_Players)); mob.SendGump(new AcceptTeamGump(from, mob, m_Tournament, m_Registrar, m_Players)); m_Registrar?.PrivateOverheadMessage( MessageType.Regular, 0x59, false, $"As you command m'{(from.Female ? "Lady" : "Lord")}. I've given your offer to {mob.Name}.", from.NetState ); } } } } }