using System; using System.Collections.Generic; using System.Text; using Server.Factions; namespace Server.Ethics.Evil { public sealed class EvilEthic : Ethic { public EvilEthic() { m_Definition = new EthicDefinition( 0x455, "Evil", "(Evil)", "I am evil incarnate", new Power[] { new UnholySense(), new UnholyItem(), new SummonFamiliar(), new VileBlade(), new Blight(), new UnholyShield(), new UnholySteed(), new UnholyWord() } ); } public override bool IsEligible( Mobile mob ) { Faction fac = Faction.Find( mob ); return ( fac is Minax || fac is Shadowlords ); } } }