using System; namespace Server.Engines.Harvest { public class BonusHarvestResource { private Type m_Type; private double m_ReqSkill, m_Chance; private TextDefinition m_SuccessMessage; public Type Type { get { return m_Type; } set { m_Type = value; } } public double ReqSkill { get { return m_ReqSkill; } set { m_ReqSkill = value; } } public double Chance { get { return m_Chance; } set { m_Chance = value; } } public TextDefinition SuccessMessage { get { return m_SuccessMessage; } } public void SendSuccessTo( Mobile m ) { TextDefinition.SendMessageTo( m, m_SuccessMessage ); } public BonusHarvestResource( double reqSkill, double chance, TextDefinition message, Type type ) { m_ReqSkill = reqSkill; m_Chance = chance; m_Type = type; m_SuccessMessage = message; } } }