using System; using Server; namespace Server.Items { public class HelmOfInsight : PlateHelm { public override int LabelNumber{ get{ return 1061096; } } // Helm of Insight public override int ArtifactRarity{ get{ return 11; } } public override int BaseEnergyResistance{ get{ return 17; } } public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } [Constructable] public HelmOfInsight() { Hue = 0x554; Attributes.BonusInt = 8; Attributes.BonusMana = 15; Attributes.RegenMana = 2; Attributes.LowerManaCost = 8; } public HelmOfInsight( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 1 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( version < 1 ) EnergyBonus = 0; } } }