using System; using Server; namespace Server.Items { public class HelmOfSwiftness : WingedHelm { public override int LabelNumber{ get{ return 1075037; } } // Helm of Swiftness public override int BasePhysicalResistance{ get{ return 6; } } public override int BaseFireResistance{ get{ return 5; } } public override int BaseColdResistance{ get{ return 6; } } public override int BasePoisonResistance{ get{ return 6; } } public override int BaseEnergyResistance{ get{ return 8; } } public override int InitMinHits{ get{ return 255; } } public override int InitMaxHits{ get{ return 255; } } [Constructable] public HelmOfSwiftness() : base() { Hue = 0x592; Attributes.BonusInt = 5; Attributes.CastSpeed = 1; Attributes.CastRecovery = 2; ArmorAttributes.MageArmor = 1; } public HelmOfSwiftness( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }