using System; using Server; namespace Server.Items { [FlipableAttribute( 0x2FB7, 0x3171 )] public class ElvenQuiver : BaseQuiver { public override int LabelNumber{ get{ return 1032657; } } // elven quiver [Constructable] public ElvenQuiver() : base() { DamageIncrease = 10; WeightReduction = 30; } public ElvenQuiver( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }