using System; using Server; namespace Server.Items { [FlipableAttribute( 0x2bd9, 0x2bda )] public class GreenStocking : BaseContainer { [Constructable] public GreenStocking() : base ( 0x2bd9 ) { GumpID = 0x103; } public GreenStocking( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [FlipableAttribute( 0x2bdb, 0x2bdc )] public class RedStocking : BaseContainer { [Constructable] public RedStocking() : base ( 0x2bdb ) { GumpID = 0x103; } public RedStocking( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }