using System; using Server; namespace Server.Mobiles { public class CapturedHordeMinion : HordeMinion { [Constructable] public CapturedHordeMinion() { this.FightMode = FightMode.None; } public override bool InitialInnocent{ get{ return true; } } public override bool CanBeDamaged() { return false; } public CapturedHordeMinion( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }