using System; using Server; using Server.Misc; using Server.Items; using Server.Guilds; namespace Server.Mobiles { public class OrderGuard : BaseShieldGuard { public override int Keyword{ get{ return 0x21; } } // *order shield* public override BaseShield Shield{ get{ return new OrderShield(); } } public override int SignupNumber{ get{ return 1007141; } } // Sign up with a guild of order if thou art interested. public override GuildType Type{ get{ return GuildType.Order; } } public override bool BardImmune{ get{ return true; } } [Constructable] public OrderGuard() { } public OrderGuard( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }