using System; namespace Server.Items { public class EnchantedSwitch : Item { public override int LabelNumber{ get{ return 1072893; } } // enchanted switch [Constructable] public EnchantedSwitch() : base( 0x2F5C ) { Weight = 1.0; } public EnchantedSwitch( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }