using Server.Network; namespace Server.Gumps { public class GumpPage : GumpEntry { private static readonly byte[] m_LayoutName = Gump.StringToBuffer("page"); public GumpPage(int page) => Page = page; public int Page { get; set; } public override string Compile(NetState ns) => $"{{ page {Page} }}"; public override void AppendTo(NetState ns, IGumpWriter disp) { disp.AppendLayout(m_LayoutName); disp.AppendLayout(Page); } } }