using System; using System.Collections.Generic; using Server.Items; using Server.Network; using ModernUO.Serialization; namespace Server.Mobiles { [SerializationGenerator(0, false)] public abstract partial class BaseGuildmaster : BaseVendor { public BaseGuildmaster(string title) : base(title) => Title = $"the {title} {(Female ? "guildmistress" : "guildmaster")}"; protected override List SBInfos { get; } = new(); public override bool IsActiveVendor => false; public override bool ClickTitle => false; public virtual int JoinCost => 500; public virtual TimeSpan JoinAge => TimeSpan.FromDays(0.0); public virtual TimeSpan JoinGameAge => TimeSpan.FromDays(2.0); public virtual TimeSpan QuitAge => TimeSpan.FromDays(7.0); public virtual TimeSpan QuitGameAge => TimeSpan.FromDays(4.0); public override void InitSBInfo() { } public virtual bool CheckCustomReqs(PlayerMobile pm) => true; public virtual void SayGuildTo(Mobile m) { SayTo(m, 1008055 + (int)NpcGuild); } public virtual void SayWelcomeTo(Mobile m) { SayTo( m, 1008054 ); // Welcome to the guild! Thou shalt find that fellow members shall grant thee lower prices in shops. } public virtual void SayPriceTo(Mobile m) { m.NetState.SendMessageLocalizedAffix( Serial, Body, MessageType.Regular, SpeechHue, 3, 1008052, Name, AffixType.Append, JoinCost.ToString() ); } public virtual bool WasNamed(string speech) { var name = Name; return name != null && speech.InsensitiveStartsWith(name); } public override bool HandlesOnSpeech(Mobile from) { if (from.InRange(Location, 2)) { return true; } return base.HandlesOnSpeech(from); } public override void OnSpeech(SpeechEventArgs e) { var from = e.Mobile; if (!e.Handled && from is PlayerMobile pm && pm.InRange(Location, 2) && WasNamed(e.Speech)) { if (e.HasKeyword(0x0004)) // *join* | *member* { if (pm.NpcGuild == NpcGuild) { SayTo(pm, 501047); // Thou art already a member of our guild. } else if (pm.NpcGuild != NpcGuild.None) { SayTo(pm, 501046); // Thou must resign from thy other guild first. } else if (pm.GameTime < JoinGameAge || pm.Created + JoinAge > Core.Now) { SayTo(pm, 501048); // You are too young to join my guild... } else if (CheckCustomReqs(pm)) { SayPriceTo(pm); } e.Handled = true; } else if (e.HasKeyword(0x0005)) // *resign* | *quit* { if (pm.NpcGuild != NpcGuild) { SayTo(pm, 501052); // Thou dost not belong to my guild! } else if (pm.NpcGuildJoinTime + QuitAge > Core.Now || pm.NpcGuildGameTime + QuitGameAge > pm.GameTime) { SayTo(pm, 501053); // You just joined my guild! You must wait a week to resign. } else { SayTo(pm, 501054); // I accept thy resignation. pm.NpcGuild = NpcGuild.None; } e.Handled = true; } } base.OnSpeech(e); } public override bool OnGoldGiven(Mobile from, Gold dropped) { if (from is PlayerMobile pm && dropped.Amount == JoinCost) { if (pm.NpcGuild == NpcGuild) { SayTo(pm, 501047); // Thou art already a member of our guild. } else if (pm.NpcGuild != NpcGuild.None) { SayTo(pm, 501046); // Thou must resign from thy other guild first. } else if (pm.GameTime < JoinGameAge || pm.Created + JoinAge > Core.Now) { SayTo(pm, 501048); // You are too young to join my guild... } else if (CheckCustomReqs(pm)) { SayWelcomeTo(pm); pm.NpcGuild = NpcGuild; pm.NpcGuildJoinTime = Core.Now; pm.NpcGuildGameTime = pm.GameTime; dropped.Delete(); return true; } return false; } return base.OnGoldGiven(from, dropped); } } }