using ModernUO.Serialization; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class MerchantGuildmaster : BaseGuildmaster { [Constructible] public MerchantGuildmaster() : base("merchant") { SetSkill(SkillName.ItemID, 85.0, 100.0); SetSkill(SkillName.ArmsLore, 85.0, 100.0); } public override NpcGuild NpcGuild => NpcGuild.MerchantsGuild; } }