using System; using System.Collections.Generic; using Server.Collections; using Server.ContextMenus; using Server.Engines.Quests.Ambitious; using Server.Engines.Quests.Collector; using Server.Engines.Quests.Doom; using Server.Engines.Quests.Hag; using Server.Engines.Quests.Haven; using Server.Engines.Quests.Matriarch; using Server.Engines.Quests.Naturalist; using Server.Engines.Quests.Necro; using Server.Engines.Quests.Ninja; using Server.Engines.Quests.Samurai; using Server.Engines.Quests.Zento; using Server.Gumps; using Server.Items; using Server.Mobiles; using Server.Network; namespace Server.Engines.Quests { public delegate void QuestCallback(); public abstract class QuestSystem { public static readonly Type[] QuestTypes = { typeof(TheSummoningQuest), typeof(DarkTidesQuest), typeof(UzeraanTurmoilQuest), typeof(CollectorQuest), typeof(WitchApprenticeQuest), typeof(StudyOfSolenQuest), typeof(SolenMatriarchQuest), typeof(AmbitiousQueenQuest), typeof(EminosUndertakingQuest), typeof(HaochisTrialsQuest), typeof(TerribleHatchlingsQuest) }; private TimerExecutionToken _timerToken; public QuestSystem(PlayerMobile from) { From = from; Objectives = new List(); Conversations = new List(); } public QuestSystem() { } public abstract object Name { get; } public abstract object OfferMessage { get; } public abstract int Picture { get; } public abstract bool IsTutorial { get; } public abstract TimeSpan RestartDelay { get; } public abstract Type[] TypeReferenceTable { get; } public PlayerMobile From { get; set; } public List Objectives { get; set; } public List Conversations { get; set; } public virtual void StartTimer() { if (_timerToken.Running) { return; } // TODO: Find out if this can go on forever. We should not allow timers to leak if this is the case. Timer.StartTimer(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5), Slice, out _timerToken); } public virtual void StopTimer() { _timerToken.Cancel(); } public virtual void Slice() { for (var i = Objectives.Count - 1; i >= 0; --i) { var obj = Objectives[i]; if (obj.GetTimerEvent()) { obj.CheckProgress(); } } } public virtual void OnKill(BaseCreature creature, Container corpse) { for (var i = Objectives.Count - 1; i >= 0; --i) { var obj = Objectives[i]; if (obj.GetKillEvent(creature, corpse)) { obj.OnKill(creature, corpse); } } } public virtual bool IgnoreYoungProtection(Mobile from) { for (var i = Objectives.Count - 1; i >= 0; --i) { var obj = Objectives[i]; if (obj.IgnoreYoungProtection(from)) { return true; } } return false; } public virtual void BaseDeserialize(IGenericReader reader) { var referenceTable = TypeReferenceTable; var version = reader.ReadEncodedInt(); switch (version) { case 0: { var count = reader.ReadEncodedInt(); Objectives = new List(count); for (var i = 0; i < count; ++i) { var obj = QuestSerializer.DeserializeObjective(referenceTable, reader); if (obj != null) { obj.System = this; Objectives.Add(obj); } } count = reader.ReadEncodedInt(); Conversations = new List(count); for (var i = 0; i < count; ++i) { var conv = QuestSerializer.DeserializeConversation(referenceTable, reader); if (conv != null) { conv.System = this; Conversations.Add(conv); } } break; } } ChildDeserialize(reader); } public virtual void ChildDeserialize(IGenericReader reader) { var version = reader.ReadEncodedInt(); } public virtual void BaseSerialize(IGenericWriter writer) { var referenceTable = TypeReferenceTable; writer.WriteEncodedInt(0); // version writer.WriteEncodedInt(Objectives.Count); for (var i = 0; i < Objectives.Count; ++i) { QuestSerializer.Serialize(referenceTable, Objectives[i], writer); } writer.WriteEncodedInt(Conversations.Count); for (var i = 0; i < Conversations.Count; ++i) { QuestSerializer.Serialize(referenceTable, Conversations[i], writer); } ChildSerialize(writer); } public virtual void ChildSerialize(IGenericWriter writer) { writer.WriteEncodedInt(0); // version } public bool IsObjectiveInProgress(Type type) { var obj = FindObjective(type); return obj?.Completed == false; } public T FindObjective() where T : QuestObjective { for (var i = Objectives.Count - 1; i >= 0; --i) { var obj = Objectives[i]; if (obj is T t) { return t; } } return null; } public QuestObjective FindObjective(Type type) { for (var i = Objectives.Count - 1; i >= 0; --i) { var obj = Objectives[i]; if (obj.GetType() == type) { return obj; } } return null; } public virtual void SendOffer() { From.SendGump(new QuestOfferGump(this)); } public virtual void GetContextMenuEntries(ref PooledRefList list) { if (Objectives.Count > 0) { list.Add(new QuestCallbackEntry(6154, ShowQuestLog)); // View Quest Log } if (Conversations.Count > 0) { list.Add(new QuestCallbackEntry(6156, ShowQuestConversation)); // Quest Conversation } list.Add(new QuestCallbackEntry(6155, BeginCancelQuest)); // Cancel Quest } public virtual void ShowQuestLogUpdated() { From.SendGump(new QuestLogUpdatedGump(this)); } public virtual void ShowQuestLog() { if (Objectives.Count > 0) { var gumps = From.GetGumps(); gumps.Close(); gumps.Close(); gumps.Close(); gumps.Close(); gumps.Send(new QuestObjectivesGump(Objectives)); var last = Objectives[^1]; if (last.Info != null) { gumps.Send(new QuestItemInfoGump(last.Info)); } } } public virtual void ShowQuestConversation() { if (Conversations.Count > 0) { var gumps = From.GetGumps(); gumps.Close(); gumps.Close(); gumps.Close(); gumps.Send(new QuestConversationsGump(Conversations)); var last = Conversations[^1]; if (last.Info != null) { From.SendGump(new QuestItemInfoGump(last.Info)); } } } public virtual void BeginCancelQuest() { From.SendGump(new QuestCancelGump(this)); } public virtual void EndCancelQuest(bool shouldCancel) { if (From.Quest != this) { return; } if (shouldCancel) { From.SendLocalizedMessage(1049015); // You have canceled your quest. Cancel(); } else { From.SendLocalizedMessage(1049014); // You have chosen not to cancel your quest. } } public virtual void Cancel() { ClearQuest(false); } public virtual void Complete() { ClearQuest(true); } public virtual void ClearQuest(bool completed) { StopTimer(); if (From.Quest != this) { return; } From.Quest = null; var restartDelay = RestartDelay; if (completed && restartDelay > TimeSpan.Zero || !completed && restartDelay == TimeSpan.MaxValue) { From.DoneQuests ??= new List(); var found = false; var ourQuestType = GetType(); for (var i = 0; i < From.DoneQuests.Count; ++i) { var restartInfo = From.DoneQuests[i]; if (restartInfo.QuestType == ourQuestType) { restartInfo.Reset(restartDelay); found = true; break; } } if (!found) { From.DoneQuests.Add(new QuestRestartInfo(ourQuestType, restartDelay)); } } } public virtual void AddConversation(QuestConversation conv) { conv.System = this; if (conv.Logged) { Conversations.Add(conv); } var gumps = From.GetGumps(); gumps.Close(); gumps.Close(); gumps.Send(conv.Logged ? new QuestConversationsGump(Conversations) : new QuestConversationsGump(conv)); if (conv.Info != null) { From.SendGump(new QuestItemInfoGump(conv.Info)); } } public virtual void AddObjective(QuestObjective obj) { obj.System = this; Objectives.Add(obj); ShowQuestLogUpdated(); } public virtual void Accept() { if (From.Quest != null) { return; } From.Quest = this; From.SendLocalizedMessage(1049019); // You have accepted the Quest. StartTimer(); } public virtual void Decline() { From.SendLocalizedMessage(1049018); // You have declined the Quest. } public static bool CanOfferQuest(Mobile check, Type questType) => CanOfferQuest(check, questType, out _); public static bool CanOfferQuest(Mobile check, Type questType, out bool inRestartPeriod) { inRestartPeriod = false; if (check is not PlayerMobile pm) { return false; } if (pm.HasGump()) { return false; } if (questType == typeof(DarkTidesQuest) && pm.Profession != 4) // necromancer { return false; } // warrior / magician / paladin if (questType == typeof(UzeraanTurmoilQuest) && pm.Profession != 1 && pm.Profession != 2 && pm.Profession != 5) { return false; } if (questType == typeof(HaochisTrialsQuest) && pm.Profession != 6) // samurai { return false; } if (questType == typeof(EminosUndertakingQuest) && pm.Profession != 7) // ninja { return false; } var doneQuests = pm.DoneQuests; if (doneQuests != null) { for (var i = 0; i < doneQuests.Count; ++i) { var restartInfo = doneQuests[i]; if (restartInfo.QuestType == questType) { var endTime = restartInfo.RestartTime; if (Core.Now < endTime) { inRestartPeriod = true; return false; } doneQuests.RemoveAt(i); return true; } } } return true; } public static void FocusTo(Mobile who, Mobile to) { if (Utility.RandomBool()) { who.Animate(17, 7, 1, true, false, 0); } else { who.Animate(32 + Utility.Random(3), 7, 1, true, false, 0); } who.Direction = who.GetDirectionTo(to); } public static int RandomBrightHue() { if (Utility.RandomDouble() < 0.1) { return Utility.RandomList(0x62, 0x71); } return Utility.RandomList(0x03, 0x0D, 0x13, 0x1C, 0x21, 0x30, 0x37, 0x3A, 0x44, 0x59); } } public class QuestCancelGump : BaseQuestGump { private readonly QuestSystem m_System; public QuestCancelGump(QuestSystem system) : base(120, 50) { m_System = system; Closable = false; AddPage(0); AddImageTiled(0, 0, 348, 262, 2702); AddAlphaRegion(0, 0, 348, 262); AddImage(0, 15, 10152); AddImageTiled(0, 30, 17, 200, 10151); AddImage(0, 230, 10154); AddImage(15, 0, 10252); AddImageTiled(30, 0, 300, 17, 10250); AddImage(315, 0, 10254); AddImage(15, 244, 10252); AddImageTiled(30, 244, 300, 17, 10250); AddImage(315, 244, 10254); AddImage(330, 15, 10152); AddImageTiled(330, 30, 17, 200, 10151); AddImage(330, 230, 10154); AddImage(333, 2, 10006); AddImage(333, 248, 10006); AddImage(2, 248, 10006); AddImage(2, 2, 10006); AddHtmlLocalized(25, 22, 200, 20, 1049000, 32000); // Confirm Quest Cancellation AddImage(25, 40, 3007); if (system.IsTutorial) { AddHtmlLocalized( 25, 55, 300, 120, 1060836, White ); // This quest will give you valuable information, skills and equipment that will help you advance in the game at a quicker pace.

Are you certain you wish to cancel at this time? } else { AddHtmlLocalized(25, 60, 300, 20, 1049001, White); // You have chosen to abort your quest: AddImage(25, 81, 0x25E7); AddHtmlObject(48, 80, 280, 20, system.Name, DarkGreen, false, false); AddHtmlLocalized(25, 120, 280, 20, 1049002, White); // Can this quest be restarted after quitting? AddImage(25, 141, 0x25E7); AddHtmlLocalized( 48, 140, 280, 20, system.RestartDelay < TimeSpan.MaxValue ? 1049016 : 1049017, DarkGreen ); // Yes/No } AddRadio(25, 175, 9720, 9723, true, 1); AddHtmlLocalized(60, 180, 280, 20, 1049005, White); // Yes, I really want to quit! AddRadio(25, 210, 9720, 9723, false, 0); AddHtmlLocalized(60, 215, 280, 20, 1049006, White); // No, I don't want to quit. AddButton(265, 220, 247, 248, 1); } public override void OnResponse(NetState sender, in RelayInfo info) { if (info.ButtonID == 1) { m_System.EndCancelQuest(info.IsSwitched(1)); } } } public class QuestOfferGump : BaseQuestGump { private readonly QuestSystem m_System; public QuestOfferGump(QuestSystem system) : base(75, 25) { m_System = system; Closable = false; AddPage(0); AddImageTiled(50, 20, 400, 400, 2624); AddAlphaRegion(50, 20, 400, 400); AddImage(90, 33, 9005); AddHtmlLocalized(130, 45, 270, 20, 1049010, White); // Quest Offer AddImageTiled(130, 65, 175, 1, 9101); AddImage(140, 110, 1209); AddHtmlObject(160, 108, 250, 20, system.Name, DarkGreen, false, false); AddHtmlObject(98, 140, 312, 200, system.OfferMessage, LightGreen, false, true); AddRadio(85, 350, 9720, 9723, true, 1); AddHtmlLocalized(120, 356, 280, 20, 1049011, White); // I accept! AddRadio(85, 385, 9720, 9723, false, 0); AddHtmlLocalized(120, 391, 280, 20, 1049012, White); // No thanks, I decline. AddButton(340, 390, 247, 248, 1); AddImageTiled(50, 29, 30, 390, 10460); AddImageTiled(34, 140, 17, 279, 9263); AddImage(48, 135, 10411); AddImage(-16, 285, 10402); AddImage(0, 10, 10421); AddImage(25, 0, 10420); AddImageTiled(83, 15, 350, 15, 10250); AddImage(34, 419, 10306); AddImage(442, 419, 10304); AddImageTiled(51, 419, 392, 17, 10101); AddImageTiled(415, 29, 44, 390, 2605); AddImageTiled(415, 29, 30, 390, 10460); AddImage(425, 0, 10441); AddImage(370, 50, 1417); AddImage(379, 60, system.Picture); } public override void OnResponse(NetState sender, in RelayInfo info) { if (info.ButtonID == 1) { if (info.IsSwitched(1)) { m_System.Accept(); } else { m_System.Decline(); } } } } public abstract class BaseQuestGump : Gump { public const int Black = 0x0000; public const int White = 0x7FFF; public const int DarkGreen = 10000; public const int LightGreen = 90000; public const int Blue = 19777215; public BaseQuestGump(int x, int y) : base(x, y) { } public void AddHtmlObject(int x, int y, int width, int height, object message, int color, bool back, bool scroll) { if (message is int html) { AddHtmlLocalized(x, y, width, height, html, color.C16216(), back, scroll); } else { AddHtml(x, y, width, height, Html.Color($"{message}", color.C16216()), back, scroll); } } } }