using System.Collections.Concurrent; using System.Collections.Generic; using System.Net; using System.Net.Sockets; using Server.Logging; namespace Server.Network; public static class PingServer { private static readonly ILogger logger = LogFactory.GetLogger(typeof(PingServer)); private const int MaxConnectionsPerLoop = 250; private const long _listenerErrorMessageDelay = 10000; // 10 seconds private static long _nextMaximumSocketsReachedMessage; public static int MaxConnections { get; set; } private static ConcurrentQueue<(UdpClient, UdpReceiveResult)> _udpResponseQueue = new(); public static UdpClient[] Listeners { get; private set; } public static bool Enabled { get; private set; } public static int Port { get; private set; } public static void Configure() { Enabled = ServerConfiguration.GetOrUpdateSetting("pingServer.enabled", true); Port = ServerConfiguration.GetSetting("pingServer.port", 12000); MaxConnections = ServerConfiguration.GetSetting("pingServer.maxConnections", 2048); } public static void Start() { if (!Enabled) { return; } HashSet listeningAddresses = new HashSet(); List listeners = new List(); foreach (var serverIpep in ServerConfiguration.Listeners) { var ipep = new IPEndPoint(serverIpep.Address, Port); var listener = CreateListener(ipep); if (listener == null) { continue; } if (ipep.Address.Equals(IPAddress.Any) || ipep.Address.Equals(IPAddress.IPv6Any)) { listeningAddresses.UnionWith(TcpServer.GetListeningAddresses(ipep)); } else { listeningAddresses.Add(ipep); } listeners.Add(listener); BeginAcceptingSockets(listener); } foreach (var ipep in listeningAddresses) { logger.Information("Listening: {Address}:{Port} (Pings)", ipep.Address, ipep.Port); } Listeners = listeners.ToArray(); } public static void Slice() { if (!Enabled) { return; } int count = 0; while (++count <= MaxConnectionsPerLoop && _udpResponseQueue.TryDequeue(out var udpTuple)) { var (listener, result) = udpTuple; SendResponse(listener, result.Buffer, result.RemoteEndPoint); } } public static UdpClient CreateListener(IPEndPoint ipep) { var listener = new Socket(ipep.AddressFamily, SocketType.Dgram, ProtocolType.Udp) { ExclusiveAddressUse = false }; try { listener.Bind(ipep); return new UdpClient { Client = listener }; } catch (SocketException se) { // WSAEADDRINUSE if (se.ErrorCode == 10048) { logger.Warning("Ping Listener: {Address}:{Port}: Failed (In Use)", ipep.Address, ipep.Port); } // WSAEADDRNOTAVAIL else if (se.ErrorCode == 10049) { logger.Warning("Ping Listener {Address}:{Port}: Failed (Unavailable)", ipep.Address, ipep.Port); } else { logger.Warning(se, "Ping Listener Exception:"); } } return null; } private static async void BeginAcceptingSockets(UdpClient listener) { while (true) { if (!Enabled || Core.Closing) { return; } try { var result = await listener.ReceiveAsync(Core.ClosingTokenSource.Token); if (_udpResponseQueue.Count >= MaxConnections) { var ticks = Core.TickCount; if (ticks - _nextMaximumSocketsReachedMessage > 0) { if (listener.Client.RemoteEndPoint is IPEndPoint ipep) { var ip = ipep.Address.ToString(); logger.Warning("Ping Listener {Address}: Failed (Maximum connections reached)", ip); } _nextMaximumSocketsReachedMessage = ticks + _listenerErrorMessageDelay; } } _udpResponseQueue.Enqueue((listener, result)); } catch { // ignored } } } private static async void SendResponse(UdpClient listener, byte[] data, IPEndPoint ipep) { try { await listener.SendAsync(data, ipep, Core.ClosingTokenSource.Token); } catch { // ignored } } }