using System; using Server.Misc; using Server.Mobiles; namespace Server { class ValidSettings { public static double BoneDecay() { if ( Settings.S_BoneDecay < 1 ) { Settings.S_BoneDecay = 0; } else if (Settings.S_BoneDecay < 10 ) { Settings.S_BoneDecay = 10; } else if (Settings.S_BoneDecay > 1440 ) { Settings.S_BoneDecay = 1440; } return (double)Settings.S_BoneDecay; } public static double BondDays() { int days = Settings.S_BondDays; if ( days > 30 ) days = 30; if ( days < 0 ) days = 0; return (double)days; } public static int ExtraStableSlots() { int stable = Settings.S_Stables; if ( stable < 0 ) stable = 0; if ( stable > 20 ) stable = 20; return stable; } } }