/*************************************************************************** * GumpCheck.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using Server.Network; namespace Server.Gumps { public class GumpCheck : GumpEntry { private static readonly byte[] m_LayoutName = Gump.StringToBuffer("checkbox"); public GumpCheck(int x, int y, int inactiveID, int activeID, bool initialState, int switchID) { X = x; Y = y; InactiveID = inactiveID; ActiveID = activeID; InitialState = initialState; SwitchID = switchID; } public int X { get; set; } public int Y { get; set; } public int InactiveID { get; set; } public int ActiveID { get; set; } public bool InitialState { get; set; } public int SwitchID { get; set; } public override string Compile(NetState ns) => $"{{ checkbox {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}"; public override void AppendTo(NetState ns, IGumpWriter disp) { disp.AppendLayout(m_LayoutName); disp.AppendLayout(X); disp.AppendLayout(Y); disp.AppendLayout(InactiveID); disp.AppendLayout(ActiveID); disp.AppendLayout(InitialState); disp.AppendLayout(SwitchID); disp.Switches++; } } }