/*************************************************************************** * GumpTextEntryLimited.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using Server.Network; namespace Server.Gumps { public class GumpTextEntryLimited : GumpEntry { private static readonly byte[] m_LayoutName = Gump.StringToBuffer("textentrylimited"); public GumpTextEntryLimited( int x, int y, int width, int height, int hue, int entryID, string initialText, int size = 0 ) { X = x; Y = y; Width = width; Height = height; Hue = hue; EntryID = entryID; InitialText = initialText; Size = size; } public int X { get; set; } public int Y { get; set; } public int Width { get; set; } public int Height { get; set; } public int Hue { get; set; } public int EntryID { get; set; } public string InitialText { get; set; } public int Size { get; set; } public override string Compile(NetState ns) => $"{{ textentrylimited {X} {Y} {Width} {Height} {Hue} {EntryID} {Parent.Intern(InitialText)} {Size} }}"; public override void AppendTo(NetState ns, IGumpWriter disp) { disp.AppendLayout(m_LayoutName); disp.AppendLayout(X); disp.AppendLayout(Y); disp.AppendLayout(Width); disp.AppendLayout(Height); disp.AppendLayout(Hue); disp.AppendLayout(EntryID); disp.AppendLayout(Parent.Intern(InitialText)); disp.AppendLayout(Size); disp.TextEntries++; } } }