namespace Server.Misc { public class Broadcasts { public static void Initialize() { EventSink.Crashed += EventSink_Crashed; EventSink.Shutdown += EventSink_Shutdown; } public static void EventSink_Crashed(CrashedEventArgs e) { try { World.Broadcast(0x35, true, "The server has crashed."); } catch { // ignored } } public static void EventSink_Shutdown(ShutdownEventArgs e) { /* try { World.Broadcast(0x35, true, "The server has shut down."); } catch { // ignored }*/ } } }