/*************************************************************************** * Geometry.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ using System; namespace Server { [Parsable] public struct Point2D : IPoint2D, IComparable { internal int m_X; internal int m_Y; public static readonly Point2D Zero = new Point2D(0, 0); public Point2D(int x, int y) { m_X = x; m_Y = y; } public Point2D(IPoint2D p) : this(p.X, p.Y) { } [CommandProperty(AccessLevel.Counselor)] public int X { get => m_X; set => m_X = value; } [CommandProperty(AccessLevel.Counselor)] public int Y { get => m_Y; set => m_Y = value; } public override string ToString() => $"({m_X}, {m_Y})"; public static Point2D Parse(string value) { int start = value.IndexOf('('); int end = value.IndexOf(',', start + 1); string param1 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(')', start + 1); string param2 = value.Substring(start + 1, end - (start + 1)).Trim(); return new Point2D(Convert.ToInt32(param1), Convert.ToInt32(param2)); } public int CompareTo(Point2D other) { int v = m_X.CompareTo(other.m_X); if (v == 0) v = m_Y.CompareTo(other.m_Y); return v; } public override bool Equals(object o) => o is IPoint2D p && m_X == p.X && m_Y == p.Y; public override int GetHashCode() => m_X ^ m_Y; public static bool operator ==(Point2D l, Point2D r) => l.m_X == r.m_X && l.m_Y == r.m_Y; public static bool operator !=(Point2D l, Point2D r) => l.m_X != r.m_X || l.m_Y != r.m_Y; public static bool operator ==(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X == r.X && l.m_Y == r.Y; public static bool operator !=(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && (l.m_X != r.X || l.m_Y != r.Y); public static bool operator >(Point2D l, Point2D r) => l.m_X > r.m_X && l.m_Y > r.m_Y; public static bool operator >(Point2D l, Point3D r) => l.m_X > r.m_X && l.m_Y > r.m_Y; public static bool operator >(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X > r.X && l.m_Y > r.Y; public static bool operator <(Point2D l, Point2D r) => l.m_X < r.m_X && l.m_Y < r.m_Y; public static bool operator <(Point2D l, Point3D r) => l.m_X < r.m_X && l.m_Y < r.m_Y; public static bool operator <(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X < r.X && l.m_Y < r.Y; public static bool operator >=(Point2D l, Point2D r) => l.m_X >= r.m_X && l.m_Y >= r.m_Y; public static bool operator >=(Point2D l, Point3D r) => l.m_X >= r.m_X && l.m_Y >= r.m_Y; public static bool operator >=(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X >= r.X && l.m_Y >= r.Y; public static bool operator <=(Point2D l, Point2D r) => l.m_X <= r.m_X && l.m_Y <= r.m_Y; public static bool operator <=(Point2D l, Point3D r) => l.m_X <= r.m_X && l.m_Y <= r.m_Y; public static bool operator <=(Point2D l, IPoint2D r) => !ReferenceEquals(r, null) && l.m_X <= r.X && l.m_Y <= r.Y; } [Parsable] public struct Point3D : IPoint3D, IComparable { internal int m_X; internal int m_Y; internal int m_Z; public static readonly Point3D Zero = new Point3D(0, 0, 0); public Point3D(int x, int y, int z) { m_X = x; m_Y = y; m_Z = z; } public Point3D(IPoint3D p) : this(p.X, p.Y, p.Z) { } public Point3D(IPoint2D p, int z) : this(p.X, p.Y, z) { } [CommandProperty(AccessLevel.Counselor)] public int X { get => m_X; set => m_X = value; } [CommandProperty(AccessLevel.Counselor)] public int Y { get => m_Y; set => m_Y = value; } [CommandProperty(AccessLevel.Counselor)] public int Z { get => m_Z; set => m_Z = value; } public override string ToString() => $"({m_X}, {m_Y}, {m_Z})"; public override bool Equals(object o) => o is IPoint3D p && m_X == p.X && m_Y == p.Y && m_Z == p.Z; public override int GetHashCode() => m_X ^ m_Y ^ m_Z; public static Point3D Parse(string value) { int start = value.IndexOf('('); int end = value.IndexOf(',', start + 1); string param1 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(',', start + 1); string param2 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(')', start + 1); string param3 = value.Substring(start + 1, end - (start + 1)).Trim(); return new Point3D(Convert.ToInt32(param1), Convert.ToInt32(param2), Convert.ToInt32(param3)); } public static bool operator ==(Point3D l, Point3D r) => l.m_X == r.m_X && l.m_Y == r.m_Y && l.m_Z == r.m_Z; public static bool operator !=(Point3D l, Point3D r) => l.m_X != r.m_X || l.m_Y != r.m_Y || l.m_Z != r.m_Z; public static bool operator ==(Point3D l, IPoint3D r) => !ReferenceEquals(r, null) && l.m_X == r.X && l.m_Y == r.Y && l.m_Z == r.Z; public static bool operator !=(Point3D l, IPoint3D r) => !ReferenceEquals(r, null) && (l.m_X != r.X || l.m_Y != r.Y || l.m_Z != r.Z); public int CompareTo(Point3D other) { int v = m_X.CompareTo(other.m_X); if (v == 0) { v = m_Y.CompareTo(other.m_Y); if (v == 0) v = m_Z.CompareTo(other.m_Z); } return v; } } [NoSort] [Parsable] [PropertyObject] public struct Rectangle2D { private Point2D m_Start; private Point2D m_End; public Rectangle2D(IPoint2D start, IPoint2D end) { m_Start = new Point2D(start); m_End = new Point2D(end); } public Rectangle2D(int x, int y, int width, int height) { m_Start = new Point2D(x, y); m_End = new Point2D(x + width, y + height); } public void Set(int x, int y, int width, int height) { m_Start = new Point2D(x, y); m_End = new Point2D(x + width, y + height); } public static Rectangle2D Parse(string value) { int start = value.IndexOf('('); int end = value.IndexOf(',', start + 1); string param1 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(',', start + 1); string param2 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(',', start + 1); string param3 = value.Substring(start + 1, end - (start + 1)).Trim(); start = end; end = value.IndexOf(')', start + 1); string param4 = value.Substring(start + 1, end - (start + 1)).Trim(); return new Rectangle2D(Convert.ToInt32(param1), Convert.ToInt32(param2), Convert.ToInt32(param3), Convert.ToInt32(param4)); } [CommandProperty(AccessLevel.Counselor)] public Point2D Start { get => m_Start; set => m_Start = value; } [CommandProperty(AccessLevel.Counselor)] public Point2D End { get => m_End; set => m_End = value; } [CommandProperty(AccessLevel.Counselor)] public int X { get => m_Start.m_X; set => m_Start.m_X = value; } [CommandProperty(AccessLevel.Counselor)] public int Y { get => m_Start.m_Y; set => m_Start.m_Y = value; } [CommandProperty(AccessLevel.Counselor)] public int Width { get => m_End.m_X - m_Start.m_X; set => m_End.m_X = m_Start.m_X + value; } [CommandProperty(AccessLevel.Counselor)] public int Height { get => m_End.m_Y - m_Start.m_Y; set => m_End.m_Y = m_Start.m_Y + value; } public void MakeHold(Rectangle2D r) { if (r.m_Start.m_X < m_Start.m_X) m_Start.m_X = r.m_Start.m_X; if (r.m_Start.m_Y < m_Start.m_Y) m_Start.m_Y = r.m_Start.m_Y; if (r.m_End.m_X > m_End.m_X) m_End.m_X = r.m_End.m_X; if (r.m_End.m_Y > m_End.m_Y) m_End.m_Y = r.m_End.m_Y; } public bool Contains(Point3D p) => m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y; public bool Contains(Point2D p) => m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y; public bool Contains(IPoint2D p) => m_Start <= p && m_End > p; public override string ToString() => $"({X}, {Y})+({Width}, {Height})"; } [NoSort] [PropertyObject] public struct Rectangle3D { public Rectangle3D(Point3D start, Point3D end) { Start = start; End = end; } public Rectangle3D(int x, int y, int z, int width, int height, int depth) { Start = new Point3D(x, y, z); End = new Point3D(x + width, y + height, z + depth); } [CommandProperty(AccessLevel.Counselor)] public Point3D Start{ get; set; } [CommandProperty(AccessLevel.Counselor)] public Point3D End{ get; set; } [CommandProperty(AccessLevel.Counselor)] public int Width => End.X - Start.X; [CommandProperty(AccessLevel.Counselor)] public int Height => End.Y - Start.Y; [CommandProperty(AccessLevel.Counselor)] public int Depth => End.Z - Start.Z; public bool Contains(Point3D p) => p.m_X >= Start.m_X && p.m_X < End.m_X && p.m_Y >= Start.m_Y && p.m_Y < End.m_Y && p.m_Z >= Start.m_Z && p.m_Z < End.m_Z; public bool Contains(IPoint3D p) => p.X >= Start.m_X && p.X < End.m_X && p.Y >= Start.m_Y && p.Y < End.m_Y && p.Z >= Start.m_Z && p.Z < End.m_Z; } }