/************************************************************************* * ModernUO * * Copyright (C) 2019-2020 - ModernUO Development Team * * Email: hi@modernuo.com * * File: ServerConfiguration.cs * * Created: 2019/10/04 - Updated: 2020/05/09 * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System; using System.Collections.Generic; using System.IO; using System.Text.Json.Serialization; using Server.Json; namespace Server { public static class ServerConfiguration { private const string m_RelPath = "Configuration/modernuo.json"; private static readonly string m_FilePath = Path.Join(Core.BaseDirectory, m_RelPath); private static ServerSettings m_Settings; private static bool m_Mocked; public static List DataDirectories => m_Settings.dataDirectories; public static string GetSetting(string key, string defaultValue) { m_Settings.settings.TryGetValue(key, out string value); return value == "(-null-)" ? null : value ?? defaultValue; } public static int GetSetting(string key, int defaultValue) { m_Settings.settings.TryGetValue(key, out string strValue); return int.TryParse(strValue, out int value) ? value : defaultValue; } public static bool GetSetting(string key, bool defaultValue) { m_Settings.settings.TryGetValue(key, out string strValue); return bool.TryParse(strValue, out bool value) ? value : defaultValue; } public static T GetSetting(string key, T defaultValue) where T : struct, Enum { m_Settings.settings.TryGetValue(key, out string strValue); return Enum.TryParse(strValue, out T value) ? value : defaultValue; } public static string GetOrUpdateSetting(string key, string defaultValue) { if (m_Settings.settings.TryGetValue(key, out string value)) return value; SetSetting(key, value = defaultValue); return value; } public static int GetOrUpdateSetting(string key, int defaultValue) { int value; if (m_Settings.settings.TryGetValue(key, out string strValue)) value = int.TryParse(strValue, out value) ? value : defaultValue; else SetSetting(key, (value = defaultValue).ToString()); return value; } public static bool GetOrUpdateSetting(string key, bool defaultValue) { bool value; if (m_Settings.settings.TryGetValue(key, out string strValue)) value = bool.TryParse(strValue, out value) ? value : defaultValue; else SetSetting(key, (value = defaultValue).ToString()); return value; } public static TimeSpan GetOrUpdateSetting(string key, TimeSpan defaultValue) { TimeSpan value; if (m_Settings.settings.TryGetValue(key, out string strValue)) value = TimeSpan.TryParse(strValue, out value) ? value : defaultValue; else SetSetting(key, (value = defaultValue).ToString()); return value; } public static T GetOrUpdateSetting(string key, T defaultValue) where T : struct, Enum { T value; if (m_Settings.settings.TryGetValue(key, out string strValue)) value = Enum.TryParse(strValue, out value) ? value : defaultValue; else SetSetting(key, (value = defaultValue).ToString()); return value; } public static void SetSetting(string key, string value) { m_Settings.settings[key] = value; Save(); } public static T GetMetadata(string key) where T : class { m_Settings.metadata.TryGetValue(key, out object value); return value as T; } public static void SetMetadata(string key, object value) { m_Settings.metadata[key] = value; } // If mock is enabled we skip the console readline. public static void Load(bool mocked = false) { m_Mocked = mocked; bool updated = false; if (File.Exists(m_FilePath)) { Console.Write($"Core: Reading configuration from {m_RelPath}..."); m_Settings = JsonConfig.Deserialize(m_FilePath); if (m_Settings == null) { Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine("failed"); Console.ResetColor(); throw new Exception("Core: Server configuration failed to deserialize."); } Console.WriteLine("done"); } else { updated = true; m_Settings = new ServerSettings(); } if (mocked) return; if (m_Settings.dataDirectories.Count == 0) { updated = true; Console.WriteLine("Core: Server configuration is missing data directories."); m_Settings.dataDirectories.Add(GetDataDirectory()); } if (updated) { Save(); Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine($"Core: Configuration saved to {m_RelPath}."); Console.ResetColor(); } } internal class ServerSettings { [JsonPropertyName("dataDirectories")] public List dataDirectories { get; set; } = new List(); [JsonPropertyName("settings")] public Dictionary settings { get; set; } = new Dictionary(); [JsonExtensionData] public Dictionary metadata { get; set; } = new Dictionary(); } private static string GetDataDirectory() { Console.WriteLine("Please enter the Ultima Online directory:"); string directory; do { Console.Write("> "); directory = Console.ReadLine(); } while (!Directory.Exists(directory)); return directory; } public static void Save() { if (m_Mocked) return; JsonConfig.Serialize(m_FilePath, m_Settings); } } }