using System; using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; using Server.Engines.Quests.Haven; using Server.Engines.Quests.Necro; using Server.Items; using Server.Mobiles; using Server.Utilities; namespace Server.Commands { public class DecorateMag { private static Mobile m_Mobile; private static int m_Count; public static void Initialize() { CommandSystem.Register("DecorateMag", AccessLevel.Administrator, DecorateMag_OnCommand); } [Usage("DecorateMag")] [Description("Generates world decoration.")] private static void DecorateMag_OnCommand(CommandEventArgs e) { m_Mobile = e.Mobile; m_Count = 0; m_Mobile.SendMessage("Generating world decoration, please wait."); Generate("Data/Decoration/RuinedMaginciaTram", Map.Trammel); Generate("Data/Decoration/RuinedMaginciaFel", Map.Felucca); m_Mobile.SendMessage("World generating complete. {0} items were generated.", m_Count); } public static void Generate(string folder, params Map[] maps) { if (!Directory.Exists(folder)) return; string[] files = Directory.GetFiles(folder, "*.cfg"); for (int i = 0; i < files.Length; ++i) { List list = DecorationListMag.ReadAll(files[i]); for (int j = 0; j < list.Count; ++j) m_Count += list[j].Generate(maps); } } } public class DecorationListMag { private static readonly Type typeofStatic = typeof(Static); private static readonly Type typeofLocalizedStatic = typeof(LocalizedStatic); private static readonly Type typeofBaseDoor = typeof(BaseDoor); private static readonly Type typeofAnkhWest = typeof(AnkhWest); private static readonly Type typeofAnkhNorth = typeof(AnkhNorth); private static readonly Type typeofBeverage = typeof(BaseBeverage); private static readonly Type typeofLocalizedSign = typeof(LocalizedSign); private static readonly Type typeofMarkContainer = typeof(MarkContainer); private static readonly Type typeofWarningItem = typeof(WarningItem); private static readonly Type typeofHintItem = typeof(HintItem); private static readonly Type typeofCannon = typeof(Cannon); private static readonly Type typeofSerpentPillar = typeof(SerpentPillar); private static readonly Queue m_DeleteQueue = new Queue(); private static readonly string[] m_EmptyParams = Array.Empty(); private List m_Entries; private int m_ItemID; private string[] m_Params; private Type m_Type; public Item Construct() { if (m_Type == null) return null; Item item; try { if (m_Type == typeofStatic) { item = new Static(m_ItemID); } else if (m_Type == typeofLocalizedStatic) { int labelNumber = 0; for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("LabelNumber")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { labelNumber = Utility.ToInt32(m_Params[i].Substring(++indexOf)); break; } } item = new LocalizedStatic(m_ItemID, labelNumber); } else if (m_Type == typeofLocalizedSign) { int labelNumber = 0; for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("LabelNumber")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { labelNumber = Utility.ToInt32(m_Params[i].Substring(++indexOf)); break; } } item = new LocalizedSign(m_ItemID, labelNumber); } else if (m_Type == typeofAnkhWest || m_Type == typeofAnkhNorth) { bool bloodied = false; for (int i = 0; !bloodied && i < m_Params.Length; ++i) bloodied = m_Params[i] == "Bloodied"; if (m_Type == typeofAnkhWest) item = new AnkhWest(bloodied); else item = new AnkhNorth(bloodied); } else if (m_Type == typeofMarkContainer) { bool bone = false; bool locked = false; Map map = Map.Malas; for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i] == "Bone") { bone = true; } else if (m_Params[i] == "Locked") { locked = true; } else if (m_Params[i].StartsWith("TargetMap")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) map = Map.Parse(m_Params[i].Substring(++indexOf)); } MarkContainer mc = new MarkContainer(bone, locked); mc.TargetMap = map; mc.Description = "strange location"; item = mc; } else if (m_Type == typeofHintItem) { int range = 0; int messageNumber = 0; string messageString = null; int hintNumber = 0; string hintString = null; TimeSpan resetDelay = TimeSpan.Zero; for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("Range")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) range = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("WarningString")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) messageString = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("WarningNumber")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) messageNumber = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("HintString")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) hintString = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("HintNumber")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) hintNumber = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("ResetDelay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) resetDelay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } HintItem hi = new HintItem(m_ItemID, range, messageNumber, hintNumber); hi.WarningString = messageString; hi.HintString = hintString; hi.ResetDelay = resetDelay; item = hi; } else if (m_Type == typeofWarningItem) { int range = 0; int messageNumber = 0; string messageString = null; TimeSpan resetDelay = TimeSpan.Zero; for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("Range")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) range = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("WarningString")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) messageString = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("WarningNumber")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) messageNumber = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("ResetDelay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) resetDelay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } WarningItem wi = new WarningItem(m_ItemID, range, messageNumber); wi.WarningString = messageString; wi.ResetDelay = resetDelay; item = wi; } else if (m_Type == typeofCannon) { CannonDirection direction = CannonDirection.North; for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("CannonDirection")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) direction = (CannonDirection)Enum.Parse(typeof(CannonDirection), m_Params[i].Substring(++indexOf), true); } item = new Cannon(direction); } else if (m_Type == typeofSerpentPillar) { string word = null; Rectangle2D destination = new Rectangle2D(); for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("Word")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) word = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("DestStart")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) destination.Start = Point2D.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("DestEnd")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) destination.End = Point2D.Parse(m_Params[i].Substring(++indexOf)); } item = new SerpentPillar(word, destination); } else if (m_Type.IsSubclassOf(typeofBeverage)) { BeverageType content = BeverageType.Liquor; bool fill = false; for (int i = 0; !fill && i < m_Params.Length; ++i) if (m_Params[i].StartsWith("Content")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { content = (BeverageType)Enum.Parse(typeof(BeverageType), m_Params[i].Substring(++indexOf), true); fill = true; } } if (fill) item = (Item)ActivatorUtil.CreateInstance(m_Type, content); else item = (Item)ActivatorUtil.CreateInstance(m_Type); } else if (m_Type.IsSubclassOf(typeofBaseDoor)) { DoorFacing facing = DoorFacing.WestCW; for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("Facing")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { facing = (DoorFacing)Enum.Parse(typeof(DoorFacing), m_Params[i].Substring(++indexOf), true); break; } } item = (Item)ActivatorUtil.CreateInstance(m_Type, facing); } else { item = (Item)ActivatorUtil.CreateInstance(m_Type); } } catch (Exception e) { throw new Exception($"Bad type: {m_Type}", e); } if (item is BaseAddon addon) { if (addon is MaabusCoffin coffin) { for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("SpawnLocation")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) coffin.SpawnLocation = Point3D.Parse(m_Params[i].Substring(++indexOf)); } } else if (m_ItemID > 0) { List comps = addon.Components; for (int i = 0; i < comps.Count; ++i) { AddonComponent comp = comps[i]; if (comp.Offset == Point3D.Zero) comp.ItemID = m_ItemID; } } } else if (item is BaseLight light) { bool unlit = false, unprotected = false; for (int i = 0; i < m_Params.Length; ++i) { if (!unlit && m_Params[i] == "Unlit") unlit = true; else if (!unprotected && m_Params[i] == "Unprotected") unprotected = true; if (unlit && unprotected) break; } if (!unlit) light.Ignite(); if (!unprotected) light.Protected = true; if (m_ItemID > 0) light.ItemID = m_ItemID; } else if (item is Spawner sp) { sp.NextSpawn = TimeSpan.Zero; for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("Spawn")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.AddEntry(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("MinDelay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.MinDelay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("MaxDelay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.MaxDelay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("NextSpawn")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.NextSpawn = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Count")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { sp.Count = Utility.ToInt32(m_Params[i].Substring(++indexOf)); for (int se = 0; se < sp.Entries.Count; se++) sp.Entries[se].SpawnedMaxCount = sp.Count; } } else if (m_Params[i].StartsWith("Team")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.Team = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("HomeRange")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.HomeRange = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Running")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.Running = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Group")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) sp.Group = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } } else if (item is RecallRune rune) { for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("Description")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) rune.Description = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("Marked")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) rune.Marked = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("TargetMap")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) rune.TargetMap = Map.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Target")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) rune.Target = Point3D.Parse(m_Params[i].Substring(++indexOf)); } } else if (item is SkillTeleporter st) { for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("Skill")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) st.Skill = (SkillName)Enum.Parse(typeof(SkillName), m_Params[i].Substring(++indexOf), true); } else if (m_Params[i].StartsWith("RequiredFixedPoint")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) st.Required = Utility.ToInt32(m_Params[i].Substring(++indexOf)) * 0.1; } else if (m_Params[i].StartsWith("Required")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) st.Required = Utility.ToDouble(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("MessageString")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) st.MessageString = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("MessageNumber")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) st.MessageNumber = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("PointDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) st.PointDest = Point3D.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("MapDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) st.MapDest = Map.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Creatures")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) st.Creatures = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("SourceEffect")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) st.SourceEffect = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("DestEffect")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) st.DestEffect = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("SoundID")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) st.SoundID = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Delay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) st.Delay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } if (m_ItemID > 0) st.ItemID = m_ItemID; } else if (item is KeywordTeleporter kt) { for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("Substring")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) kt.Substring = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("Keyword")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) kt.Keyword = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Range")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) kt.Range = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("PointDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) kt.PointDest = Point3D.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("MapDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) kt.MapDest = Map.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Creatures")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) kt.Creatures = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("SourceEffect")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) kt.SourceEffect = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("DestEffect")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) kt.DestEffect = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("SoundID")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) kt.SoundID = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Delay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) kt.Delay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } if (m_ItemID > 0) kt.ItemID = m_ItemID; } else if (item is Teleporter tp) { for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("PointDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.PointDest = Point3D.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("MapDest")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.MapDest = Map.Parse(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Creatures")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Creatures = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("SourceEffect")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.SourceEffect = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("DestEffect")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.DestEffect = Utility.ToBoolean(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("SoundID")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.SoundID = Utility.ToInt32(m_Params[i].Substring(++indexOf)); } else if (m_Params[i].StartsWith("Delay")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) tp.Delay = TimeSpan.Parse(m_Params[i].Substring(++indexOf)); } if (m_ItemID > 0) tp.ItemID = m_ItemID; } else if (item is FillableContainer cont) { for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("ContentType")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) cont.ContentType = (FillableContentType)Enum.Parse(typeof(FillableContentType), m_Params[i].Substring(++indexOf), true); } if (m_ItemID > 0) cont.ItemID = m_ItemID; } else if (m_ItemID > 0) { item.ItemID = m_ItemID; } item.Movable = false; for (int i = 0; i < m_Params.Length; ++i) if (m_Params[i].StartsWith("Light")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) item.Light = (LightType)Enum.Parse(typeof(LightType), m_Params[i].Substring(++indexOf), true); } else if (m_Params[i].StartsWith("Hue")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { int hue = Utility.ToInt32(m_Params[i].Substring(++indexOf)); if (item is DyeTub tub) tub.DyedHue = hue; else item.Hue = hue; } } else if (m_Params[i].StartsWith("Name")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) item.Name = m_Params[i].Substring(++indexOf); } else if (m_Params[i].StartsWith("Amount")) { int indexOf = m_Params[i].IndexOf('='); if (indexOf >= 0) { // Must suppress stackable warnings bool wasStackable = item.Stackable; item.Stackable = true; item.Amount = Utility.ToInt32(m_Params[i].Substring(++indexOf)); item.Stackable = wasStackable; } } return item; } private static bool FindItem(int x, int y, int z, Map map, Item srcItem) { int itemID = srcItem.ItemID; bool res = false; IPooledEnumerable eable; if (srcItem is BaseDoor) { eable = map.GetItemsInRange(new Point3D(x, y, z), 1); foreach (Item item in eable) { if (!(item is BaseDoor)) continue; BaseDoor bd = (BaseDoor)item; Point3D p; int bdItemID; if (bd.Open) { p = new Point3D(bd.X - bd.Offset.X, bd.Y - bd.Offset.Y, bd.Z - bd.Offset.Z); bdItemID = bd.ClosedID; } else { p = bd.Location; bdItemID = bd.ItemID; } if (p.X != x || p.Y != y) continue; if (item.Z == z && bdItemID == itemID) res = true; else if (Math.Abs(item.Z - z) < 8) m_DeleteQueue.Enqueue(item); } } else if ((TileData.ItemTable[itemID & TileData.MaxItemValue].Flags & TileFlag.LightSource) != 0) { eable = map.GetItemsInRange(new Point3D(x, y, z), 0); LightType lt = srcItem.Light; string srcName = srcItem.ItemData.Name; foreach (Item item in eable) if (item.Z == z) { if (item.ItemID == itemID) { if (item.Light != lt) m_DeleteQueue.Enqueue(item); else res = true; } else if ((item.ItemData.Flags & TileFlag.LightSource) != 0 && item.ItemData.Name == srcName) { m_DeleteQueue.Enqueue(item); } } } else if (srcItem is Teleporter || srcItem is FillableContainer || srcItem is BaseBook) { eable = map.GetItemsInRange(new Point3D(x, y, z), 0); Type type = srcItem.GetType(); foreach (Item item in eable) if (item.Z == z && item.ItemID == itemID) { if (item.GetType() != type) m_DeleteQueue.Enqueue(item); else res = true; } } else { eable = map.GetItemsInRange(new Point3D(x, y, z), 0); if (eable.Any(item => item.Z == z && item.ItemID == itemID)) { eable.Free(); return true; } } eable.Free(); while (m_DeleteQueue.Count > 0) ((Item)m_DeleteQueue.Dequeue()).Delete(); return res; } public int Generate(Map[] maps) { int count = 0; Item item = null; for (int i = 0; i < m_Entries.Count; ++i) { DecorationEntryMag entry = m_Entries[i]; Point3D loc = entry.Location; string extra = entry.Extra; for (int j = 0; j < maps.Length; ++j) { item ??= Construct(); if (item == null) continue; if (FindItem(loc.X, loc.Y, loc.Z, maps[j], item)) { } else { item.MoveToWorld(loc, maps[j]); ++count; if (item is BaseDoor door) { IPooledEnumerable eable = maps[j].GetItemsInRange(loc, 1); Type itemType = door.GetType(); foreach (BaseDoor link in eable) if (link != item && link.Z == door.Z && link.GetType() == itemType) { door.Link = link; link.Link = door; break; } eable.Free(); } else if (item is MarkContainer markCont) { try { markCont.Target = Point3D.Parse(extra); } catch { // ignored } } item = null; } } } item?.Delete(); return count; } public static List ReadAll(string path) { using StreamReader ip = new StreamReader(path); List list = new List(); DecorationListMag v; while ((v = Read(ip)) != null) list.Add(v); return list; } public static DecorationListMag Read(StreamReader ip) { string line; while ((line = ip.ReadLine()) != null) { line = line.Trim(); if (line.Length > 0 && !line.StartsWith("#")) break; } if (string.IsNullOrEmpty(line)) return null; DecorationListMag list = new DecorationListMag(); int indexOf = line.IndexOf(' '); list.m_Type = AssemblyHandler.FindFirstTypeForName(line.Substring(0, indexOf++), true); if (list.m_Type == null) throw new ArgumentException($"Type not found for header: '{line}'"); line = line.Substring(indexOf); indexOf = line.IndexOf('('); if (indexOf >= 0) { list.m_ItemID = Utility.ToInt32(line.Substring(0, indexOf - 1)); string parms = line.Substring(++indexOf); if (line.EndsWith(")")) parms = parms.Substring(0, parms.Length - 1); list.m_Params = parms.Split(';'); for (int i = 0; i < list.m_Params.Length; ++i) list.m_Params[i] = list.m_Params[i].Trim(); } else { list.m_ItemID = Utility.ToInt32(line); list.m_Params = m_EmptyParams; } list.m_Entries = new List(); while ((line = ip.ReadLine()) != null) { line = line.Trim(); if (line.Length == 0) break; if (line.StartsWith("#")) continue; list.m_Entries.Add(new DecorationEntryMag(line)); } return list; } } public class DecorationEntryMag { public DecorationEntryMag(string line) { Pop(out string x, ref line); Pop(out string y, ref line); Pop(out string z, ref line); Location = new Point3D(Utility.ToInt32(x), Utility.ToInt32(y), Utility.ToInt32(z)); Extra = line; } public Point3D Location { get; } public string Extra { get; } public void Pop(out string v, ref string line) { int space = line.IndexOf(' '); if (space >= 0) { v = line.Substring(0, space++); line = line.Substring(space); } else { v = line; line = ""; } } } }