/*************************************************************************** * EncodedReader.cs * ------------------- * begin : May 1, 2002 * copyright : (C) The RunUO Software Team * email : info@runuo.com * * $Id$ * ***************************************************************************/ /*************************************************************************** * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * ***************************************************************************/ namespace Server.Network { public class EncodedReader { private PacketReader m_Reader; public EncodedReader(PacketReader reader) { m_Reader = reader; } public byte[] Buffer => m_Reader.Buffer; public void Trace(NetState state) { m_Reader.Trace(state); } public int ReadInt32() { if (m_Reader.ReadByte() != 0) return 0; return m_Reader.ReadInt32(); } public Point3D ReadPoint3D() { if (m_Reader.ReadByte() != 3) return Point3D.Zero; return new Point3D(m_Reader.ReadInt16(), m_Reader.ReadInt16(), m_Reader.ReadByte()); } public string ReadUnicodeStringSafe() { if (m_Reader.ReadByte() != 2) return ""; int length = m_Reader.ReadUInt16(); return m_Reader.ReadUnicodeStringSafe(length); } public string ReadUnicodeString() { if (m_Reader.ReadByte() != 2) return ""; int length = m_Reader.ReadUInt16(); return m_Reader.ReadUnicodeString(length); } } }