/************************************************************************* * ModernUO * * Copyright 2019-2020 - ModernUO Development Team * * Email: hi@modernuo.com * * File: NetworkState.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System.Runtime.CompilerServices; using System.Threading; namespace Server.Network { public class NetworkState { public static readonly NetworkState PauseState = new(true); public static readonly NetworkState ResumeState = new(false); public bool Paused { get; } internal NetworkState(bool paused) => Paused = paused; [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool Pause(ref NetworkState state) => Interlocked.CompareExchange(ref state, PauseState, ResumeState) != PauseState; [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool Resume(ref NetworkState state) => Interlocked.CompareExchange(ref state, ResumeState, PauseState) != ResumeState; } }