using System; using System.IO.Compression; using System.Text; namespace Server.Tests.Network.Packets { public class GumpUtilities { public static readonly byte[] NoMoveBuffer = Encoding.ASCII.GetBytes("{ nomove }"); public static readonly byte[] NoCloseBuffer = Encoding.ASCII.GetBytes("{ noclose }"); public static readonly byte[] NoDisposeBuffer = Encoding.ASCII.GetBytes("{ nodispose }"); public static readonly byte[] NoResizeBuffer = Encoding.ASCII.GetBytes("{ noresize }"); public const string NoMove = "{ nomove }"; public const string NoClose = "{ noclose }"; public const string NoDispose = "{ nodispose }"; public const string NoResize = "{ noresize }"; public static int WritePacked(ReadOnlySpan source, Span dest) { int length = source.Length; if (length == 0) { dest.Slice(0, 4).Clear(); return 4; } ulong packLength = (ulong)dest.Length - 8; ZlibError ce = Zlib.Pack(dest.Slice(8), ref packLength, source, ZlibQuality.Default); if (ce != ZlibError.Okay) Console.WriteLine("ZLib error: {0} (#{1})", ce, (int)ce); ((int)(4 + packLength)).CopyTo(dest.Slice(0, 4)); length.CopyTo(dest.Slice(4, 4)); return (int)(8 + packLength); } } }