using System.Collections.Generic; using Server; using Server.Commands; using Server.Items; namespace Server.Commands { public class TrapWipeCommand { public static void Initialize() { CommandSystem.Register("WipeTraps", AccessLevel.GameMaster, WipeTraps_OnCommand); } [Usage("WipeTraps")] [Description("Deletes all physical floor trap items across the world.")] private static void WipeTraps_OnCommand(CommandEventArgs e) { List traps = new List(); foreach (Item item in World.Items.Values) { if (item is BaseTrap) { traps.Add(item); } } int count = traps.Count; for (int i = 0; i < traps.Count; i++) { traps[i].Delete(); } e.Mobile.SendMessage(0x35, $"Purged {count} physical floor traps from the world."); } } }