using System; using System.Collections; using Server.Gumps; using Server.Network; namespace Server.Engines.ConPVP { public class LadderItem : Item { [Constructible] public LadderItem() : base(0x117F) { Movable = false; } public LadderItem(Serial serial) : base(serial) { } [CommandProperty(AccessLevel.GameMaster)] public LadderController Ladder{ get; set; } public override string DefaultName => "1v1 leaderboard"; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(1); writer.Write(Ladder); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { case 1: { Ladder = reader.ReadItem() as LadderController; break; } } } public override void OnDoubleClick(Mobile from) { if (from.InRange(GetWorldLocation(), 2)) { Ladder ladder = ConPVP.Ladder.Instance; if (Ladder != null) ladder = Ladder.Ladder; if (ladder != null) { from.CloseGump(typeof(LadderGump)); from.SendGump(new LadderGump(ladder, 0)); } } else { from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that } } } public class LadderGump : Gump { private int m_ColumnX = 12; private Ladder m_Ladder; private ArrayList m_List; private int m_Page; public LadderGump(Ladder ladder) : this(ladder, 0) { } public LadderGump(Ladder ladder, int page) : base(50, 50) { m_Ladder = ladder; m_Page = page; AddPage(0); ArrayList list = ladder.ToArrayList(); m_List = list; int lc = Math.Min(list.Count, 150); int start = page * 15; int end = start + 15; if (end > lc) end = lc; int ct = end - start; int height = 12 + 20 + ct * 20 + 23 + 12; AddBackground(0, 0, 499, height, 0x2436); for (int i = start + 1; i < end; i += 2) AddImageTiled(12, 32 + (i - start) * 20, 475, 20, 0x2430); AddAlphaRegion(10, 10, 479, height - 20); if (page > 0) AddButton(446, height - 12 - 2 - 16, 0x15E3, 0x15E7, 1, GumpButtonType.Reply, 0); else AddImage(446, height - 12 - 2 - 16, 0x2626); if ((page + 1) * 15 < lc) AddButton(466, height - 12 - 2 - 16, 0x15E1, 0x15E5, 2, GumpButtonType.Reply, 0); else AddImage(466, height - 12 - 2 - 16, 0x2622); AddHtml(16, height - 12 - 2 - 18, 400, 20, Color(string.Format("Top {3} of {0:N0} duelists, page {1} of {2}", list.Count, page + 1, (lc + 14) / 15, lc), 0xFFC000), false, false); AddColumnHeader(75, "Rank"); AddColumnHeader(115, "Level"); AddColumnHeader(50, "Guild"); AddColumnHeader(115, "Name"); AddColumnHeader(60, "Wins"); AddColumnHeader(60, "Losses"); for (int i = start; i < end && i < lc; ++i) { LadderEntry entry = (LadderEntry)list[i]; int y = 32 + (i - start) * 20; int x = 12; AddBorderedText(x, y, 75, Center(Rank(i + 1)), 0xFFFFFF, 0); x += 75; /*AddImage( 20, y + 5, 0x2616, 0x96C ); AddImage( 22, y + 5, 0x2616, 0x96C ); AddImage( 20, y + 7, 0x2616, 0x96C ); AddImage( 22, y + 7, 0x2616, 0x96C ); AddImage( 21, y + 6, 0x2616, 0x454 );*/ AddImage(x + 3, y + 4, 0x805); int xp = entry.Experience; int level = Ladder.GetLevel(xp); int xpBase, xpAdvance; Ladder.GetLevelInfo(level, out xpBase, out xpAdvance); int width; int xpOffset = xp - xpBase; if (xpOffset >= xpAdvance) width = 109; // level 50 else width = (109 * xpOffset + xpAdvance / 2) / (xpAdvance - 1); //AddImageTiled( 21, y + 6, width, 8, 0x2617 ); AddImageTiled(x + 3, y + 4, width, 11, 0x806); AddBorderedText(x, y, 115, Center(level.ToString()), 0xFFFFFF, 0); x += 115; Mobile mob = entry.Mobile; if (mob.Guild != null) AddBorderedText(x, y, 50, Center(mob.Guild.Abbreviation), 0xFFFFFF, 0); x += 50; AddBorderedText(x + 5, y, 115 - 5, mob.Name, 0xFFFFFF, 0); x += 115; AddBorderedText(x, y, 60, Center(entry.Wins.ToString()), 0xFFFFFF, 0); x += 60; AddBorderedText(x, y, 60, Center(entry.Losses.ToString()), 0xFFFFFF, 0); x += 60; //AddBorderedText( 292 + 15, y, 115 - 30, String.Format( "{0}