using System; using Server.Items; using Server.Mobiles; using Server.Targeting; namespace Server.Engines.Harvest { public class Mining : HarvestSystem { private static Mining m_System; private static int[] m_Offsets = { -1, -1, -1, 0, -1, 1, 0, -1, 0, 1, 1, -1, 1, 0, 1, 1 }; private Mining() { HarvestResource[] res; HarvestVein[] veins; #region Mining for ore and stone HarvestDefinition oreAndStone = OreAndStone = new HarvestDefinition(); // Resource banks are every 8x8 tiles oreAndStone.BankWidth = 8; oreAndStone.BankHeight = 8; // Every bank holds from 10 to 34 ore oreAndStone.MinTotal = 10; oreAndStone.MaxTotal = 34; // A resource bank will respawn its content every 10 to 20 minutes oreAndStone.MinRespawn = TimeSpan.FromMinutes(10.0); oreAndStone.MaxRespawn = TimeSpan.FromMinutes(20.0); // Skill checking is done on the Mining skill oreAndStone.Skill = SkillName.Mining; // Set the list of harvestable tiles oreAndStone.Tiles = m_MountainAndCaveTiles; // Players must be within 2 tiles to harvest oreAndStone.MaxRange = 2; // One ore per harvest action oreAndStone.ConsumedPerHarvest = 1; oreAndStone.ConsumedPerFeluccaHarvest = 2; // The digging effect oreAndStone.EffectActions = new[] { 11 }; oreAndStone.EffectSounds = new[] { 0x125, 0x126 }; oreAndStone.EffectCounts = new[] { 1 }; oreAndStone.EffectDelay = TimeSpan.FromSeconds(1.6); oreAndStone.EffectSoundDelay = TimeSpan.FromSeconds(0.9); oreAndStone.NoResourcesMessage = 503040; // There is no metal here to mine. oreAndStone.DoubleHarvestMessage = 503042; // Someone has gotten to the metal before you. oreAndStone.TimedOutOfRangeMessage = 503041; // You have moved too far away to continue mining. oreAndStone.OutOfRangeMessage = 500446; // That is too far away. oreAndStone.FailMessage = 503043; // You loosen some rocks but fail to find any useable ore. oreAndStone.PackFullMessage = 1010481; // Your backpack is full, so the ore you mined is lost. oreAndStone.ToolBrokeMessage = 1044038; // You have worn out your tool! res = new[] { new HarvestResource(00.0, 00.0, 100.0, 1007072, typeof(IronOre), typeof(Granite)), new HarvestResource(65.0, 25.0, 105.0, 1007073, typeof(DullCopperOre), typeof(DullCopperGranite), typeof(DullCopperElemental)), new HarvestResource(70.0, 30.0, 110.0, 1007074, typeof(ShadowIronOre), typeof(ShadowIronGranite), typeof(ShadowIronElemental)), new HarvestResource(75.0, 35.0, 115.0, 1007075, typeof(CopperOre), typeof(CopperGranite), typeof(CopperElemental)), new HarvestResource(80.0, 40.0, 120.0, 1007076, typeof(BronzeOre), typeof(BronzeGranite), typeof(BronzeElemental)), new HarvestResource(85.0, 45.0, 125.0, 1007077, typeof(GoldOre), typeof(GoldGranite), typeof(GoldenElemental)), new HarvestResource(90.0, 50.0, 130.0, 1007078, typeof(AgapiteOre), typeof(AgapiteGranite), typeof(AgapiteElemental)), new HarvestResource(95.0, 55.0, 135.0, 1007079, typeof(VeriteOre), typeof(VeriteGranite), typeof(VeriteElemental)), new HarvestResource(99.0, 59.0, 139.0, 1007080, typeof(ValoriteOre), typeof(ValoriteGranite), typeof(ValoriteElemental)) }; veins = new[] { new HarvestVein(49.6, 0.0, res[0], null), // Iron new HarvestVein(11.2, 0.5, res[1], res[0]), // Dull Copper new HarvestVein(09.8, 0.5, res[2], res[0]), // Shadow Iron new HarvestVein(08.4, 0.5, res[3], res[0]), // Copper new HarvestVein(07.0, 0.5, res[4], res[0]), // Bronze new HarvestVein(05.6, 0.5, res[5], res[0]), // Gold new HarvestVein(04.2, 0.5, res[6], res[0]), // Agapite new HarvestVein(02.8, 0.5, res[7], res[0]), // Verite new HarvestVein(01.4, 0.5, res[8], res[0]) // Valorite }; oreAndStone.Resources = res; oreAndStone.Veins = veins; if (Core.ML) oreAndStone.BonusResources = new[] { new BonusHarvestResource(0, 99.4, null, null), //Nothing new BonusHarvestResource(100, .1, 1072562, typeof(BlueDiamond)), new BonusHarvestResource(100, .1, 1072567, typeof(DarkSapphire)), new BonusHarvestResource(100, .1, 1072570, typeof(EcruCitrine)), new BonusHarvestResource(100, .1, 1072564, typeof(FireRuby)), new BonusHarvestResource(100, .1, 1072566, typeof(PerfectEmerald)), new BonusHarvestResource(100, .1, 1072568, typeof(Turquoise)) }; oreAndStone.RaceBonus = Core.ML; oreAndStone.RandomizeVeins = Core.ML; Definitions.Add(oreAndStone); #endregion #region Mining for sand HarvestDefinition sand = Sand = new HarvestDefinition(); // Resource banks are every 8x8 tiles sand.BankWidth = 8; sand.BankHeight = 8; // Every bank holds from 6 to 12 sand sand.MinTotal = 6; sand.MaxTotal = 12; // A resource bank will respawn its content every 10 to 20 minutes sand.MinRespawn = TimeSpan.FromMinutes(10.0); sand.MaxRespawn = TimeSpan.FromMinutes(20.0); // Skill checking is done on the Mining skill sand.Skill = SkillName.Mining; // Set the list of harvestable tiles sand.Tiles = m_SandTiles; // Players must be within 2 tiles to harvest sand.MaxRange = 2; // One sand per harvest action sand.ConsumedPerHarvest = 1; sand.ConsumedPerFeluccaHarvest = 1; // The digging effect sand.EffectActions = new[] { 11 }; sand.EffectSounds = new[] { 0x125, 0x126 }; sand.EffectCounts = new[] { 6 }; sand.EffectDelay = TimeSpan.FromSeconds(1.6); sand.EffectSoundDelay = TimeSpan.FromSeconds(0.9); sand.NoResourcesMessage = 1044629; // There is no sand here to mine. sand.DoubleHarvestMessage = 1044629; // There is no sand here to mine. sand.TimedOutOfRangeMessage = 503041; // You have moved too far away to continue mining. sand.OutOfRangeMessage = 500446; // That is too far away. sand.FailMessage = 1044630; // You dig for a while but fail to find any of sufficient quality for glassblowing. sand.PackFullMessage = 1044632; // Your backpack can't hold the sand, and it is lost! sand.ToolBrokeMessage = 1044038; // You have worn out your tool! res = new[] { new HarvestResource(100.0, 70.0, 400.0, 1044631, typeof(Sand)) }; veins = new[] { new HarvestVein(100.0, 0.0, res[0], null) }; sand.Resources = res; sand.Veins = veins; Definitions.Add(sand); #endregion } public static Mining System { get { if (m_System == null) m_System = new Mining(); return m_System; } } public HarvestDefinition OreAndStone{ get; } public HarvestDefinition Sand{ get; } public override Type GetResourceType(Mobile from, Item tool, HarvestDefinition def, Map map, Point3D loc, HarvestResource resource) { if (def == OreAndStone) { if (from is PlayerMobile pm && pm.StoneMining && pm.ToggleMiningStone && from.Skills[SkillName.Mining].Base >= 100.0 && 0.1 > Utility.RandomDouble()) return resource.Types[1]; return resource.Types[0]; } return base.GetResourceType(from, tool, def, map, loc, resource); } public override bool CheckHarvest(Mobile from, Item tool) { if (!base.CheckHarvest(from, tool)) return false; if (from.Mounted) { from.SendLocalizedMessage(501864); // You can't mine while riding. return false; } if (from.IsBodyMod && !from.Body.IsHuman) { from.SendLocalizedMessage(501865); // You can't mine while polymorphed. return false; } return true; } public override void SendSuccessTo(Mobile from, Item item, HarvestResource resource) { if (item is BaseGranite) from.SendLocalizedMessage(1044606); // You carefully extract some workable stone from the ore vein! else base.SendSuccessTo(from, item, resource); } public override bool CheckHarvest(Mobile from, Item tool, HarvestDefinition def, object toHarvest) { if (!base.CheckHarvest(from, tool, def, toHarvest)) return false; if (def == Sand && !(from is PlayerMobile mobile && mobile.Skills[SkillName.Mining].Base >= 100.0 && mobile.SandMining)) { OnBadHarvestTarget(from, tool, toHarvest); return false; } if (from.Mounted) { from.SendLocalizedMessage(501864); // You can't mine while riding. return false; } if (from.IsBodyMod && !from.Body.IsHuman) { from.SendLocalizedMessage(501865); // You can't mine while polymorphed. return false; } return true; } public override HarvestVein MutateVein(Mobile from, Item tool, HarvestDefinition def, HarvestBank bank, object toHarvest, HarvestVein vein) { if (tool is GargoylesPickaxe && def == OreAndStone) { int veinIndex = Array.IndexOf(def.Veins, vein); if (veinIndex >= 0 && veinIndex < def.Veins.Length - 1) return def.Veins[veinIndex + 1]; } return base.MutateVein(from, tool, def, bank, toHarvest, vein); } public override void OnHarvestFinished(Mobile from, Item tool, HarvestDefinition def, HarvestVein vein, HarvestBank bank, HarvestResource resource, object harvested) { if (tool is GargoylesPickaxe && def == OreAndStone && 0.1 > Utility.RandomDouble()) { HarvestResource res = vein.PrimaryResource; if (res == resource && res.Types.Length >= 3) try { Map map = from.Map; if (map == null) return; if (Activator.CreateInstance(res.Types[2], 25) is BaseCreature spawned) { int offset = Utility.Random(8) * 2; for (int i = 0; i < m_Offsets.Length; i += 2) { int x = from.X + m_Offsets[(offset + i) % m_Offsets.Length]; int y = from.Y + m_Offsets[(offset + i + 1) % m_Offsets.Length]; if (map.CanSpawnMobile(x, y, from.Z)) { spawned.OnBeforeSpawn(new Point3D(x, y, from.Z), map); spawned.MoveToWorld(new Point3D(x, y, from.Z), map); spawned.Combatant = from; return; } int z = map.GetAverageZ(x, y); if (Math.Abs(z - from.Z) < 10 && map.CanSpawnMobile(x, y, z)) { spawned.OnBeforeSpawn(new Point3D(x, y, z), map); spawned.MoveToWorld(new Point3D(x, y, z), map); spawned.Combatant = from; return; } } spawned.OnBeforeSpawn(from.Location, from.Map); spawned.MoveToWorld(from.Location, from.Map); spawned.Combatant = from; } } catch { } } } public override bool BeginHarvesting(Mobile from, Item tool) { if (!base.BeginHarvesting(from, tool)) return false; from.SendLocalizedMessage(503033); // Where do you wish to dig? return true; } public override void OnHarvestStarted(Mobile from, Item tool, HarvestDefinition def, object toHarvest) { base.OnHarvestStarted(from, tool, def, toHarvest); if (Core.ML) from.RevealingAction(); } public override void OnBadHarvestTarget(Mobile from, Item tool, object toHarvest) { if (toHarvest is LandTarget) from.SendLocalizedMessage(501862); // You can't mine there. else from.SendLocalizedMessage(501863); // You can't mine that. } #region Tile lists private static int[] m_MountainAndCaveTiles = { 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 286, 287, 288, 289, 290, 291, 292, 293, 294, 296, 296, 297, 321, 322, 323, 324, 467, 468, 469, 470, 471, 472, 473, 474, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487, 492, 493, 494, 495, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 581, 582, 583, 584, 585, 586, 587, 588, 589, 590, 591, 592, 593, 594, 595, 596, 597, 598, 599, 600, 601, 610, 611, 612, 613, 1010, 1741, 1742, 1743, 1744, 1745, 1746, 1747, 1748, 1749, 1750, 1751, 1752, 1753, 1754, 1755, 1756, 1757, 1771, 1772, 1773, 1774, 1775, 1776, 1777, 1778, 1779, 1780, 1781, 1782, 1783, 1784, 1785, 1786, 1787, 1788, 1789, 1790, 1801, 1802, 1803, 1804, 1805, 1806, 1807, 1808, 1809, 1811, 1812, 1813, 1814, 1815, 1816, 1817, 1818, 1819, 1820, 1821, 1822, 1823, 1824, 1831, 1832, 1833, 1834, 1835, 1836, 1837, 1838, 1839, 1840, 1841, 1842, 1843, 1844, 1845, 1846, 1847, 1848, 1849, 1850, 1851, 1852, 1853, 1854, 1861, 1862, 1863, 1864, 1865, 1866, 1867, 1868, 1869, 1870, 1871, 1872, 1873, 1874, 1875, 1876, 1877, 1878, 1879, 1880, 1881, 1882, 1883, 1884, 1981, 1982, 1983, 1984, 1985, 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2028, 2029, 2030, 2031, 2032, 2033, 2100, 2101, 2102, 2103, 2104, 2105, 0x453B, 0x453C, 0x453D, 0x453E, 0x453F, 0x4540, 0x4541, 0x4542, 0x4543, 0x4544, 0x4545, 0x4546, 0x4547, 0x4548, 0x4549, 0x454A, 0x454B, 0x454C, 0x454D, 0x454E, 0x454F }; private static int[] m_SandTiles = { 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 68, 69, 70, 71, 72, 73, 74, 75, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 402, 424, 425, 426, 427, 441, 442, 443, 444, 445, 446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456, 457, 458, 459, 460, 461, 462, 463, 464, 465, 642, 643, 644, 645, 650, 651, 652, 653, 654, 655, 656, 657, 821, 822, 823, 824, 825, 826, 827, 828, 833, 834, 835, 836, 845, 846, 847, 848, 849, 850, 851, 852, 857, 858, 859, 860, 951, 952, 953, 954, 955, 956, 957, 958, 967, 968, 969, 970, 1447, 1448, 1449, 1450, 1451, 1452, 1453, 1454, 1455, 1456, 1457, 1458, 1611, 1612, 1613, 1614, 1615, 1616, 1617, 1618, 1623, 1624, 1625, 1626, 1635, 1636, 1637, 1638, 1639, 1640, 1641, 1642, 1647, 1648, 1649, 1650 }; #endregion } }