using Server.Guilds; using Server.Network; namespace Server.Gumps { public class GuildRosterGump : GuildMobileListGump { public GuildRosterGump(Mobile from, Guild guild) : base(from, guild, false, guild.Members) { } protected override void Design() { AddHtml(20, 10, 500, 35, $"
{m_Guild.Name}
", false, false); AddButton(20, 400, 4005, 4007, 1, GumpButtonType.Reply, 0); AddHtmlLocalized(55, 400, 300, 35, 1011120, false, false); // Return to the main menu. } public override void OnResponse(NetState state, RelayInfo info) { if (GuildGump.BadMember(m_Mobile, m_Guild)) return; if (info.ButtonID == 1) { GuildGump.EnsureClosed(m_Mobile); m_Mobile.SendGump(new GuildGump(m_Mobile, m_Guild)); } } } }