using System; using Server.Commands; namespace Server.Items { public class MarkContainer : LockableContainer { private bool m_AutoLock; private InternalTimer m_RelockTimer; [Constructible] public MarkContainer() : this(false) { } [Constructible] public MarkContainer(bool bone) : this(bone, false) { } [Constructible] public MarkContainer(bool bone, bool locked) : base(bone ? 0xECA : 0xE79) { Movable = false; if (bone) Hue = 1102; m_AutoLock = locked; Locked = locked; if (locked) LockLevel = -255; } public MarkContainer(Serial serial) : base(serial) { } [CommandProperty(AccessLevel.GameMaster)] public bool AutoLock { get => m_AutoLock; set { m_AutoLock = value; if (!m_AutoLock) StopTimer(); else if (!Locked && m_RelockTimer == null) m_RelockTimer = new InternalTimer(this); } } [CommandProperty(AccessLevel.GameMaster)] public Map TargetMap{ get; set; } [CommandProperty(AccessLevel.GameMaster)] public Point3D Target{ get; set; } [CommandProperty(AccessLevel.GameMaster)] public bool Bone { get => ItemID == 0xECA; set { ItemID = value ? 0xECA : 0xE79; Hue = value ? 1102 : 0; } } [CommandProperty(AccessLevel.GameMaster)] public string Description{ get; set; } public override bool IsDecoContainer => false; [CommandProperty(AccessLevel.GameMaster)] public override bool Locked { get => base.Locked; set { base.Locked = value; if (m_AutoLock) { StopTimer(); if (!Locked) m_RelockTimer = new InternalTimer(this); } } } public static void Initialize() { CommandSystem.Register("SecretLocGen", AccessLevel.Administrator, SecretLocGen_OnCommand); } [Usage("SecretLocGen")] [Description("Generates mark containers to Malas secret locations.")] public static void SecretLocGen_OnCommand(CommandEventArgs e) { CreateMalasPassage(951, 546, -70, 1006, 994, -70, false, false); CreateMalasPassage(914, 192, -79, 1019, 1062, -70, false, false); CreateMalasPassage(1614, 143, -90, 1214, 1313, -90, false, false); CreateMalasPassage(2176, 324, -90, 1554, 172, -90, false, false); CreateMalasPassage(864, 812, -90, 1061, 1161, -70, false, false); CreateMalasPassage(1051, 1434, -85, 1076, 1244, -70, false, true); CreateMalasPassage(1326, 523, -87, 1201, 1554, -70, false, false); CreateMalasPassage(424, 189, -1, 2333, 1501, -90, true, false); CreateMalasPassage(1313, 1115, -85, 1183, 462, -45, false, false); e.Mobile.SendMessage("Secret mark containers have been created."); } private static bool FindMarkContainer(Point3D p, Map map) { IPooledEnumerable eable = map.GetItemsInRange(p, 0); foreach (Item item in eable) if (item.Z == p.Z) { eable.Free(); return true; } eable.Free(); return false; } private static void CreateMalasPassage(int x, int y, int z, int xTarget, int yTarget, int zTarget, bool bone, bool locked) { Point3D location = new Point3D(x, y, z); if (FindMarkContainer(location, Map.Malas)) return; MarkContainer cont = new MarkContainer(bone, locked); cont.TargetMap = Map.Malas; cont.Target = new Point3D(xTarget, yTarget, zTarget); cont.Description = "strange location"; cont.MoveToWorld(location, Map.Malas); } public void StopTimer() { m_RelockTimer?.Stop(); m_RelockTimer = null; } public void Mark(RecallRune rune) { if (TargetMap != null) { rune.Marked = true; rune.TargetMap = TargetMap; rune.Target = Target; rune.Description = Description; rune.House = null; } } public override bool OnDragDrop(Mobile from, Item dropped) { if (dropped is RecallRune rune && base.OnDragDrop(from, dropped)) { Mark(rune); return true; } return false; } public override bool OnDragDropInto(Mobile from, Item dropped, Point3D p) { if (dropped is RecallRune rune && base.OnDragDropInto(from, dropped, p)) { Mark(rune); return true; } return false; } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version writer.Write(m_AutoLock); if (!Locked && m_AutoLock) writer.WriteDeltaTime(m_RelockTimer.RelockTime); writer.Write(TargetMap); writer.Write(Target); writer.Write(Description); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); m_AutoLock = reader.ReadBool(); if (!Locked && m_AutoLock) m_RelockTimer = new InternalTimer(this, reader.ReadDeltaTime() - DateTime.UtcNow); TargetMap = reader.ReadMap(); Target = reader.ReadPoint3D(); Description = reader.ReadString(); } private class InternalTimer : Timer { public InternalTimer(MarkContainer container) : this(container, TimeSpan.FromMinutes(5.0)) { } public InternalTimer(MarkContainer container, TimeSpan delay) : base(delay) { Container = container; RelockTime = DateTime.UtcNow + delay; Start(); } public MarkContainer Container{ get; } public DateTime RelockTime{ get; } protected override void OnTick() { Container.Locked = true; Container.LockLevel = -255; } } } }