namespace Server.Items { [Flippable(0x1443, 0x1442)] public class TwoHandedAxe : BaseAxe { [Constructible] public TwoHandedAxe() : base(0x1443) { Weight = 8.0; } public TwoHandedAxe(Serial serial) : base(serial) { } public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike; public override WeaponAbility SecondaryAbility => WeaponAbility.ShadowStrike; public override int AosStrengthReq => 40; public override int AosMinDamage => 16; public override int AosMaxDamage => 17; public override int AosSpeed => 31; public override float MlSpeed => 3.50f; public override int OldStrengthReq => 35; public override int OldMinDamage => 5; public override int OldMaxDamage => 39; public override int OldSpeed => 30; public override int InitMinHits => 31; public override int InitMaxHits => 90; public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); // version } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }