using Server.Items; namespace Server.Mobiles { public class OrcBrute : BaseCreature { [Constructible] public OrcBrute() : base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4) { Body = 189; BaseSoundID = 0x45A; SetStr(767, 945); SetDex(66, 75); SetInt(46, 70); SetHits(476, 552); SetDamage(20, 25); SetDamageType(ResistanceType.Physical, 100); SetResistance(ResistanceType.Physical, 45, 55); SetResistance(ResistanceType.Fire, 40, 50); SetResistance(ResistanceType.Cold, 25, 35); SetResistance(ResistanceType.Poison, 25, 35); SetResistance(ResistanceType.Energy, 25, 35); SetSkill(SkillName.Macing, 90.1, 100.0); SetSkill(SkillName.MagicResist, 125.1, 140.0); SetSkill(SkillName.Tactics, 90.1, 100.0); SetSkill(SkillName.Wrestling, 90.1, 100.0); Fame = 15000; Karma = -15000; VirtualArmor = 50; Item ore = new ShadowIronOre(25); ore.ItemID = 0x19B9; PackItem(ore); PackItem(new IronIngot(10)); if (0.05 > Utility.RandomDouble()) PackItem(new OrcishKinMask()); if (0.2 > Utility.RandomDouble()) PackItem(new BolaBall()); } public OrcBrute(Serial serial) : base(serial) { } public override string CorpseName => "an orcish corpse"; public override string DefaultName => "an orc brute"; public override bool BardImmune => !Core.AOS; public override Poison PoisonImmune => Poison.Lethal; public override int Meat => 2; public override OppositionGroup OppositionGroup => OppositionGroup.SavagesAndOrcs; public override bool CanRummageCorpses => true; public override bool AutoDispel => true; public override void GenerateLoot() { AddLoot(LootPack.FilthyRich); AddLoot(LootPack.Rich); } public override bool IsEnemy(Mobile m) { if (m.Player && m.FindItemOnLayer(Layer.Helm) is OrcishKinMask) return false; return base.IsEnemy(m); } public override void AggressiveAction(Mobile aggressor, bool criminal) { base.AggressiveAction(aggressor, criminal); Item item = aggressor.FindItemOnLayer(Layer.Helm); if (item is OrcishKinMask) { AOS.Damage(aggressor, 50, 0, 100, 0, 0, 0); item.Delete(); aggressor.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head); aggressor.PlaySound(0x307); } } public override void OnDamagedBySpell(Mobile caster) { if (caster == this) return; SpawnOrcLord(caster); } public void SpawnOrcLord(Mobile target) { Map map = target.Map; if (map == null) return; int orcs = 0; foreach (Mobile m in GetMobilesInRange(10)) if (m is OrcishLord) ++orcs; if (orcs < 10) { BaseCreature orc = new SpawnedOrcishLord(); orc.Team = Team; Point3D loc = target.Location; bool validLocation = false; for (int j = 0; !validLocation && j < 10; ++j) { int x = target.X + Utility.Random(3) - 1; int y = target.Y + Utility.Random(3) - 1; int z = map.GetAverageZ(x, y); if (validLocation = map.CanFit(x, y, Z, 16, false, false)) loc = new Point3D(x, y, Z); else if (validLocation = map.CanFit(x, y, z, 16, false, false)) loc = new Point3D(x, y, z); } orc.MoveToWorld(loc, map); orc.Combatant = target; } } public override void Serialize(GenericWriter writer) { base.Serialize(writer); writer.Write(0); } public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); } } }