using Server.Gumps; using Server.Network; namespace Server.Multis { public class ConfirmDryDockGump : Gump { private BaseBoat m_Boat; private Mobile m_From; public ConfirmDryDockGump(Mobile from, BaseBoat boat) : base(150, 200) { m_From = from; m_Boat = boat; m_From.CloseGump(typeof(ConfirmDryDockGump)); AddPage(0); AddBackground(0, 0, 220, 170, 5054); AddBackground(10, 10, 200, 150, 3000); AddHtmlLocalized(20, 20, 180, 80, 1018319, true, false); // Do you wish to dry dock this boat? AddHtmlLocalized(55, 100, 140, 25, 1011011, false, false); // CONTINUE AddButton(20, 100, 4005, 4007, 2, GumpButtonType.Reply, 0); AddHtmlLocalized(55, 125, 140, 25, 1011012, false, false); // CANCEL AddButton(20, 125, 4005, 4007, 1, GumpButtonType.Reply, 0); } public override void OnResponse(NetState state, RelayInfo info) { if (info.ButtonID == 2) m_Boat.EndDryDock(m_From); } } }