using System; using System.Collections; using Server.Mobiles; namespace Server.Spells.Chivalry { public class EnemyOfOneSpell : PaladinSpell { private static SpellInfo m_Info = new SpellInfo( "Enemy of One", "Forul Solum", -1, 9002 ); private static Hashtable m_Table = new Hashtable(); public EnemyOfOneSpell(Mobile caster, Item scroll) : base(caster, scroll, m_Info) { } public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(0.5); public override double RequiredSkill => 45.0; public override int RequiredMana => 20; public override int RequiredTithing => 10; public override int MantraNumber => 1060723; // Forul Solum public override bool BlocksMovement => false; public override void OnCast() { if (CheckSequence()) { Caster.PlaySound(0x0F5); Caster.PlaySound(0x1ED); Caster.FixedParticles(0x375A, 1, 30, 9966, 33, 2, EffectLayer.Head); Caster.FixedParticles(0x37B9, 1, 30, 9502, 43, 3, EffectLayer.Head); Timer t = (Timer)m_Table[Caster]; t?.Stop(); double delay = (double)ComputePowerValue(1) / 60; // TODO: Should caps be applied? if (delay < 1.5) delay = 1.5; else if (delay > 3.5) delay = 3.5; m_Table[Caster] = Timer.DelayCall(TimeSpan.FromMinutes(delay), new TimerStateCallback(Expire_Callback), Caster); if (Caster is PlayerMobile) { ((PlayerMobile)Caster).EnemyOfOneType = null; ((PlayerMobile)Caster).WaitingForEnemy = true; BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.EnemyOfOne, 1075653, 1044111, TimeSpan.FromMinutes(delay), Caster)); } } FinishSequence(); } private static void Expire_Callback(object state) { Mobile m = (Mobile)state; m_Table.Remove(m); m.PlaySound(0x1F8); if (m is PlayerMobile) { ((PlayerMobile)m).EnemyOfOneType = null; ((PlayerMobile)m).WaitingForEnemy = false; } } } }